The iPhone Blog |
- Verizon Replies to AT&T’s Lawsuit Over Attack Ads — “The Truth Hurts”
- Gift, Song — Apple’s New 100,000 Apps for Just About Anything Commercials
- Fake Steve on Android Fragmentation, i.e. Why It’s Harder to Develop for than iPhone
- Take SPB’s Survey, Win a Smartphone, SPE Accessories, and/or SPB Software!
- Star Wars: Trench Run for iPhone Now in App Store
- FINALLY: Ravensword for iPhone Released!
- webOS 1.3.1 Did NOT Restore iTunes Sync, but is That the Least of Palm’s Worries?
- Call of Duty: World at War: Zombies Unleashed for iPhone
Verizon Replies to AT&T’s Lawsuit Over Attack Ads — “The Truth Hurts” Posted: 17 Nov 2009 12:56 PM PST By now most of you have seen the infamous Verizon “map for that” attack ads against AT&T. It was only a matter of time before we heard Verizon’s response to the lawsuit [Full document PDF link] that AT&T recently slapped them with and respond they did. Verizon’s lawyers put their heads together to come up with the following opening line: AT&T did not file this lawsuit because Verizon's "There's A Map For That" advertisements are untrue; AT&T sued because Verizon's ads are true and the truth hurts. Ouch, if you continue reading the lengthy document you will find that Verizon does not intend to remove the ads from the air unless it is forced to. They also claim AT&T agrees the map coverage is indeed accurate and before anything progresses both parties need to do some more of their own investigating into the matter. All of this really isn’t necessary, both parties should agree to carry along and spend their time doing something more productive – improving both of their respective networks. [Via Engadget Mobile] This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store. |
Gift, Song — Apple’s New 100,000 Apps for Just About Anything Commercials Posted: 17 Nov 2009 12:54 PM PST Saw these last night while watching the show that used to be House MD, new Apple iPhone “App for That” commercials focusing on Gift and Song. Of course, the tag line has been bumped from 75,000 to 100,000, and they continue with “apps for just about anything”, which is likely legal cover in case “app for that” confused someone into suing over that still-missing Apple Glass Trackpad app…
Again, Apple is sticking to apps to sell iPhones, and showing off some great variety, and killer good looks while doing so. If it ain’t broke don’t fix it, or time for Apple advertising to switch it up? This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store. |
Fake Steve on Android Fragmentation, i.e. Why It’s Harder to Develop for than iPhone Posted: 17 Nov 2009 12:19 PM PST Is the Android Marketplace a more open alternative for developers compared to the iPhone App Store, or does the growing diversity of hardware, software, and overlays make it just as frustrating in its own way? Okay, so Fake Steve is likely to be more pro-Apple than a Fake Eric would be, fair enough. And, yes, some high-profile developers have taken issue with Apple’s
No doubt Apple’s App Store can make developers tear their flesh off in frustration, and GPS/CPU/GPU/Camera/etc. issues fragment the iPhone/iPod platform as well, but at the end of the day, does 50+ million “compatible enough” iDevices that are gate-keeper’ed still offer developers a better experience than a wide range of quasi-competitive, free’er devices? (Yes, Google is closed as well, just not as closed…) This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store. |
Take SPB’s Survey, Win a Smartphone, SPE Accessories, and/or SPB Software! Posted: 17 Nov 2009 11:28 AM PST To quoth our good friend Phil from WMExperts (and by that we mean shameless copy): It is time, ladies and gentlemen, for the sixth annual SPB Survey. SPB Software House is looking to get a better look at your needs in the mobile applications, and they’re doing so worldwide, with the survey going out in 10 languages. And your time may be rewarded. Three winners, picked at random, will receive the following:
So, really, you have no excuse for not taking the survey, which runs through 7 p.m. GMT Dec. 4, 2009. Take the survey now! This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store. |
Star Wars: Trench Run for iPhone Now in App Store Posted: 17 Nov 2009 07:49 AM PST The force is strong with Star Wars: Trench Run [$4.99 - iTunes link] for iPhone and iPod touch, as it’s just hit the iTunes App Store. Features include Force Powers, 3D trench flying, X-Wing style, easter eggs (you tease!), and did we say 3D Death Star trench flying? If this is the iPhone Star Wars game you’ve been looking for, go get it and tell us what you think! This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store. |
FINALLY: Ravensword for iPhone Released! Posted: 17 Nov 2009 07:39 AM PST For those of us looking for that pinnacle action RPG for the iPhone, Ravensword: The Fallen King [$6.99 - iTunes]has been released. This game looks absolutely fantastic! I have only played this game for a few minutes (enough to leave the inn and wander the town. I will have a more thorough update later) but the controls are great and there are lots of options to tweak the performance based on your hardware. The character and environment detail is some of the best I have seen on the iPhone. The game is similar to other games such as Oblivion in this genre. There are NPCs to interact with and several weapons and items to use. There has not been a game quite like this so far on the iPhone, so it will be exciting to see its reception in the App Store. I for one, know what I will be playing this weekend! This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store. |
webOS 1.3.1 Did NOT Restore iTunes Sync, but is That the Least of Palm’s Worries? Posted: 17 Nov 2009 05:13 AM PST Sure, okay, since Palm has been faking iPod status to provide iTunes sync for a while now, and Apple has been updating iTunes to stop them every chance they get, when a new version of Palm’s webOS comes out and it DOES NOT re-enable that sync, it’s news. Right? So, to be clear, neither the newly introduced Palm Pixi candybar or the just-updated Palm Pre can sync with iTunes 9.0.2 (though older versions of iTunes 9 might still work). Meanwhile, PreCentral.net’s own Derek Kessler has a suffered through for a year. Of course, this gets the iPhone part of the blame:
Derek excuses Apple somewhat, the iPhone being their first foray into the smartphone space. He’s not as forgiving with Palm, who’ve had decades of Pilot and Treo experience. Given Palm’s financial position and the limits of all human resources, I’ll ask on their behalf what I asked on the iPhone’s in 2007 – what feature that was implemented would you have had them not implement, so they could have implemented something else instead? Would you have waited 2 years for cut and paste so you could have a great music app at launch? Give the full rant a read and let us know what you think! This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store. |
Call of Duty: World at War: Zombies Unleashed for iPhone Posted: 17 Nov 2009 04:53 AM PST Call of Duty is a huge franchise, and what better way to expand that franchise then to unleash it, World of War style, on the iPhone and iPod touch — and add Zombies. Call of Duty: World at War: Zombies [$9.99 - iTunes link] contains only one map right now, “Nacht der Untoten” (Night of the undead) but allows 4 player multiplay via WiFi and over the internet, or 2 over Bluetooth. There are three control schemes, achievements, leader-boards, and the promise of in-app purchases (map expansions?) later. So, Call of Duty fans and Zombie fanatics, how’re you liking your first iPhone experience? This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store. |
You are subscribed to email updates from The iPhone Blog To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google Inc., 20 West Kinzie, Chicago IL USA 60610 |
0 comments
Post a Comment