The iPhone Blog |
- MacBreak Weekly 305: Buy it in Protest
- Darkside for iPhone and iPad review
- Apple's relative sales volume, revenue, and profit share visualized and compared to last year
- Apple releases Podcasts, an app to discover, subscribe and listen to podcasts
- How to fix the front-facing FaceTime camera on a AT&T/GSM iPhone 4
- Workaround allows devs to keep supporting old iOS apps removed from App Store
- How to change the device name of your iPhone or iPad over-the-air (OTA)
- 50% off Qmadix Metalix Snap-On Cover for iPhone 4S and iPhone 4 [Daily deal]
- Automatically share photos you like directly to Facebook with the latest Instagram update
- Incipio Premium KICKSTAND Case with Stylus for iPad review
- Battleloot Adventure for iPhone and iPad review
- Forums: iOS 6 Beta 2, PlayBook mistress, iPhone won't turn off
- Facebook brings better messaging to Pages Manager and better photo support to Messenger
- Best iPhone and iPad apps for following the 2012 Wimbledon Championships
MacBreak Weekly 305: Buy it in Protest Posted: 26 Jun 2012 04:55 PM PDT I had the pleasure of joining Leo Laporte, Andy Ihnatko, and Mac OS Ken on MacBreak Weekly today. Leo and the TWiT network are the pioneers of internet radio and television, and MacBreak Weekly and Mac OS Ken are both seminal works in the Apple community, so it was great to be able to sit in on the discussions. Topics included the new iPhone connector, the smaller iPad, and those poor Apple Store employees. Check out the video above, or for more streaming and download options, audio and video, hit the link below. (And thanks as well to Chad for making my MBW debut as gentle as possible.) Show: MacBreak Weekly 305
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Darkside for iPhone and iPad review Posted: 26 Jun 2012 03:11 PM PDT A 3D dual-stick shooting game called Darkside by Clockwork Pixels recently launched for iOS, putting players in charge of defending mankind's asteroid mining operations from alien threats and rogue space debris. Not only do you bust up asteroids and avoid the fractured remains, but you'll also get caught up in dogfights with enemy ships. The 3D element extends beyond just the graphics. Since you're defending a large asteroid, you're looping around the same rock and perpetually keeping an eye on the radar for obstacles and enemies swooping in from any direction. That said, I got some serious Mario Galaxy flashbacks playing Darkside. As you destroy enemies and asteroids, power-ups quickly litter the field, which offer new weapons, extra health, and score bonuses. New weapons have limited ammo, so if you want to play smart, you'll need to conserve shots, though given the pace of the action that tends to be tricky. There are three game modes: a story-based campaign that spans 100 missions, arcade mode that gives you three lives to last as long as possible, and a hardcore survival mode which only gives you one life, no shield power-ups and endless waves of enemies. There are four different types of campaign missions: asteroid clearing, power station defense, evacuation pad defense, and crate defense. There are three difficulty levels available for when things start getting too easy, and three player profile slots if you've got friends or family that want to progress on the same iPhone or iPad. The controls are dead simple and use the standard dual-stick layout: the left virtual joystick moves your ship, the right one determines firing direction. There's also a button just above the aim stick which fires off limited-use smart bombs. The control options are limited to changing the scale and relative X/Y locations of the joysticks. Personally, I wouldn't mind a bit of accelerometer control in this style of game. Between the weird perspective, distracting visual effects, and the continual drifting as a result of being in zero-g, moving around can be really challenging in Darkside. If not careful, you can be bounced around like a pinball between stray asteroids, which can quickly ruin a ship's shields. The shooting controls require a bit of getting used to for the same reason; in most dual-stick games, it's natural to steer the firing stick towards enemies that are visible on screen, but in Darkside you'll often have to be using the radar to aim, since energy blasts slingshot over the horizon. When enemies are actually on the same screen, it's often too close for comfort. There's Game Center support for leaderboards and achievements, if you're into that kind of thing. Besides getting to the next level, there's not much of a sense of progression or persistent rewards. After playing Battleloot Adventures, I found myself looking for new ships to buy, upgrades, or leveling up, but on the other hand, it's nice to play the game just to play the game rather than hunting after the next unlock. Aside from the upgrade from the free version (which only includes the arcade mode) to the paid version (with challenges and mission modes), there aren't any in-app purchases for extra power-ups or lives, which will be a welcome sight for many The story's pretty shallow, not that anyone's looking for gripping dialog in this kind of game. Having played a fair bit of EVE Online, I already had a soft spot for asteroid mining, which made the premise easy to swallow. The major feature of Darkside is the graphics. The game is jam-packed with futuristic lighting effects from ship weapons, mining colony outposts, nearby suns, and enemy ships. Models are very high detailed and a joy to see in action. Even playing on the iPhone 4, there were no hiccups in framerate, and Darkside scales up nicely to the new iPad's Retina display. Unfortunately, despite being universal, there's no option to restore the in-app purchase from one device on the other, and there's no syncing progress over the cloud. Though the in-game graphics are stellar, the menu interfaces feel a little blocky and bare-bones. The soundtrack has an easy listening elevator muzak of AD 2172 thing going on, which oddly isn't a bad thing. Meanwhile, the sound effects are all standard sci-fi whizz-pow fare. The good
The bad
The conclusionAt its core, Darkside is a visually-polished, high-octane arcade shooter. The lighting effects are particularly great, and though the 3D gameplay takes awhile to get used to, it's a nice change to standard top-down dual-stick games. Even the free version offers exceptionally high-quality action, even if it's only through the arcade mode. Overall, Darkside is a gorgeous and thrilling sci-fi ride - well worth a buck if you're prone to putting a lot of time action games, and a great free option if you're just looking for a casual (and very pretty) fling.Free ($0.99 upgrade) - Download Now |
Apple's relative sales volume, revenue, and profit share visualized and compared to last year Posted: 26 Jun 2012 01:24 PM PDT Recent research of the global app ecosystem broke down how the landscape has changed in the last year, and as you might expect, Apple turns out pretty well. The survey encompassed the responses of 1,500 developers across 83 countries and 7 mobile platforms (each one with at least 50 developers responding). As a part of the final paper, VisionMobile assembled the above graph which shows just how much Apple is dominating the mobile world on multiple fronts relative to the competition. Sure, Apple may not be taking that much bigger of a chunk of shipments compared to 2011, but the growth in revenues and profits is obviously huge. The report also uncovered a few other interesting findings, particularly that Windows Phone figures prominently in developer mindshare.
You can download the whole report from VisionMobile here - it's chock-full of interesting data. Developers, how have you found developing for iOS compared to other platforms? Is there any data here that doesn't jibe with your experience? Source: InfoWorld |
Apple releases Podcasts, an app to discover, subscribe and listen to podcasts Posted: 26 Jun 2012 10:47 AM PDT Apple has just launched their own podcast app, called simply Podcasts. It's available right now in the App Store and is a universal binary so has specific interfaces for both iPhone and iPod touch, and iPad. It's a great way to listen to all your favorite podcasts, including iMore's and all the Mobile Nations shows. Download Podcasts from the App Store, launch it, and it will immediately grab all the shows you've already got in your Music app. There are sections for audio and video podcasts, and for featured shows, top charts, and search. Find an episode you like and you can stream it right in the app, download it to enjoy offline, or subscribe to the podcast so you can more easily get future episodes. (It will be interesting to see how Apple is handling that -- timed wake up and background downloads like Newsstand, which would be unfair in the App Store. But there don't seem to be push notifications for manual download either?) Like iBooks, you can switch from Catalog (the free store) to Library, where your local podcasts are stored. (You even get the same turn-style animation.) You can browse your podcasts as a grid filled with cover art, or a column view by show . Pick a show and you can choose between options to subscribe or unsubscribe, enable or disable auto-downloads, sort by newest or oldest, or mark or unmark episodes as played. You can also email, tweet, or iMessage to share shows. Tap on a show to play it, and you get album art and controls including rewind, skip back 10 seconds, play/pause, skip ahead 30 seconds, and fast forward along with volume and AirPlay. If you're a fan of retro skeuomorphism, you can tap the album art to rise it up and expose and old fashioned reel-to-reel tape deck along with Apple's famous tortoise and hare speed controls, a time-based scrubber, additional sharing and AirPlay controls, and a sleep timer Here's what Apple had to say about Podcasts: Podcasts app is the easiest way to discover, subscribe to and play your favorite podcasts on your iPhone, iPad, and iPod touch. Explore hundreds of thousands of free audio and video podcasts from the Podcasts Catalog, and play the most popular podcasts, organized for you by topic, with the all-new Top Stations feature. The iTunes features also say it will sync between devices, so you should be able to start listening on iPhone and continue on iPad. Free - Download NowWhat do you think about Apple releasing its own podcast app. Are you going to be sticking with your third party podcast player or will you be giving this one a go? Let us know what you think? |
How to fix the front-facing FaceTime camera on a AT&T/GSM iPhone 4 Posted: 26 Jun 2012 08:59 AM PDT If you frequently use FaceTime or Skype on your iPhone 4, your front-facing camera is no doubt important to you. If you're out of warranty and find that the front facing camera in your AT&T/GSM iPhone 4 is malfunctioning or not working, a DIY repair is possible if you've got a bit of patience and a half an hour to spare. Disclaimer: As with any repair, neither iMore nor PXLFIX can be held responsible for any damage you may do to your device. It's also worth considering that opening up your device to perform any repair or modification can and will void your Apple warranty. If you don't feel comfortable opening your device, don't. Use extreme care and caution when performing a repair on any device. What you need for a DIY GSM iPhone 4 front facing camera replacementPXLFIX recommends using only quality and genuine parts from a reputable supplier like eTech Parts. They have quality parts, tools, and much more for all your repair needs. You will find links to the specific parts you'll need for this repair in the list below.
You will also need the following tools which are also available via eTech Parts.
Power off your iPhone 4Before performing any repair, always power off your device before removing any screws or parts. Remove the back
Remove your SIM cardUse a SIM removal tool or a paperclip to remove your SIM card and tray. Set them aside. Remove the battery
Remove the dock connector shield and disconnect the cable
Remove the top logic board shield
Disconnect the 6 cables from the top of the logic board
Disconnect the cellular antennaTo disconnect the cellular antenna, just pop the round cable up from the logic board holding it in place. It is connected to the speaker housing so just leave it where it is for now. Remove the logic board
Remove the metal retainer & front facing cameraThere is a metal retainer covering the front facing camera. To remove it use your pry tool to gently pull it off. Make sure you don't lose it as you'll need it for reassembly. Now that the metal retainer has been removed you can gently lift the front facing camera out of the iPhone 4. Replace the front facing camera & metal retainerNow replace the front facing camera with the new replacement part. Once it is securely in place you can replace the metal retainer by snapping it back in place. Reassemble your iPhone 4Now that you've replaced the front facing camera you are ready for reassembly. You can follow these directions in reverse order or watch the reassembly video above. Since our reassembly video covers a complete reassembly you'll only need to watch from 4:20 on in order to finish putting your iPhone 4 back together. And...done!Once you've gotten your iPhone 4 put back together you can power it on again. If all went well your front facing camera should be back in working order. If you run into any issues you can check out our DIY help forums via the link below as well as links to other helpful DIY tutorials. Want to know how to perform another type of iPhone repair or modification? Send me suggestions to ally.kazmucha@imore.com. For questions or to inquire about mail-in repairs through PXLFIX, please follow us on Twitter, like us on Facebook or e-mail us directly! Of course, you can like us and follow us just because you think we're cool too! Additional Resources:
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Workaround allows devs to keep supporting old iOS apps removed from App Store Posted: 26 Jun 2012 08:56 AM PDT You know the story -- App 2 comes out new on the App Store, and App 1 disappears. You're left with the choice of keeping the old version and not getting any future bug fixes, or paying for the new version. That's because Apple doesn't provide developers a way to do paid upgrades, and developers like everyone else, have to charge for their work so they can pay rent, feed children, and keep making apps. However, you'll be happy to hear there seems to be a workaround that will allow developers to still provide bug fixes those old apps, though it doesn't seem to be a mechanism publicized by Apple. Basically, end users can find their old apps by navigating to the Purchased section of the app store - developers need only send this link to customers looking to download the old app again (with their own ID number, of course):
Developers can continue issuing bug fixes and updates to apps that have been removed from sale, so long as they don't delete the old version from iTunes Connect. It's a clunky workaround, and the download link is only accessible from the device, but it works. Obviously Apple wants to give developers the power to fully and completely pull the plug on old apps, since it pushes end-users to pay for the latest and greatest. Plus if Apple needs to backpedal and remove offending apps that slipped through the approval process, they have a mechanism to do so. It's not such great news for end users though, since they paid good money for their apps, and to have them made inaccessible down the line is just pulling the rug out from under them. Have you ever been put in a position where one of your older apps was removed from the App Store, never to be found again? Was a decent alternative available, or have older versions provided you with some function that didn't make it to future iterations? Source: David Smith |
How to change the device name of your iPhone or iPad over-the-air (OTA) Posted: 26 Jun 2012 08:19 AM PDT With iOS 5 going PC-free, you can now change the name of your iPhone, iPod touch, or iPad right on the device itself. That's right, no more connecting via USB to iTunes on the desktop or fighting sync to get it done. With just a few taps in one app, you can now make sure your device has a memorable name for everything from iCloud backup and restore to Wi-Fi Personal Hotspot tethering. A unique, easily identifiable device name is a great way to make sure you can always pick out your iPhone, iPod touch, or iPad from a crowd, especially if that crowd is multiple devices in your own family. How to change the device name of your iPhone or iPad over-the-air (OTA)The device name is how everything from iTunes to iCloud, Wi-Fi Personal Hotspot to iPhoto identifies your iPhone, iPod touch, or iPad.
That's it. From now on when you go to Personal Hotspot, iCloud backups, etc. you'll see your iPhone, iPod touch, or iPad listed under its brand new name. How to change the device name of your iPhone or iPad using iTunesIf you have problems, want to go old school, or simply feel more comfortable changing the name of your iPhone, iPad, or iPod touch using iTunes, you can still do that as well. How to get more help with iCloud and PC-free
If you still need help with setting up your iPhone, iPod touch, or iPad, or any other iCloud or PC-free feature, head on over to our iCloud Forum and ask away! |
50% off Qmadix Metalix Snap-On Cover for iPhone 4S and iPhone 4 [Daily deal] Posted: 26 Jun 2012 06:24 AM PDT For today only, the iMore Store has the Qmadix Metalix Snap-On Cover for iPhone 4S, iPhone 4 on sale for only $14.95! That's a whopping 50% off! Get yours before they're gone! The Qmadix Metalix Snap-On Cover adds style, sophistication and protection to your iPhone 4S, AT&T iPhone 4, or Verizon iPhone 4. The durable but lightweight, textured polycarbonate border helps to keep a firm grip on your device. Aluminum alloy accents enhance the look for the iPhone 4S, AT&T iPhone 4, or Verizon iPhone 4 without adding bulk or unwanted weight. Features:
Get the Qmadix Metalix Snap-On Cover for iPhone 4S and iPhone 4 now! |
Automatically share photos you like directly to Facebook with the latest Instagram update Posted: 26 Jun 2012 12:12 AM PDT If you're a big user of both Facebook and Instagram, you may be interested -- or horrified -- to learn that the latest Instagram update gives you the option to automatically share photos that are liked in Instagram directly to your Facebook feed. Facebook acquired Instagram almost 3 months ago, so tighter integration between the two social networks wasn't unexpected. However, the shotgun-like way it's being handled could be more than a little unwelcome. That's right, in addition to the other millions of things that your friends do and like that you don't really care about seeing on your news feed, now you get to see all the photos that they like on Instagram as well. The good news is that the sharing feature is opt-in, so hopefully most of your friends won't actually discover it and choose to enable it. What I find even more bothersome than the existence of this new sharing likes to Facebook feature is the fact that I don't have an option for my photos to not be shared to Facebook when someone likes it. They are my photos, after all, and perhaps there are some of them that I wish to exist only in the Instagram world. I actually do this at times -- post a photo to Instagram that I intentionally choose not to share to Facebook or Twitter. That's why the ability to share a photo to Twitter requires a deliberate action. Now if I specifically choose not to share a photo outside of Instagram, and a few people like it, Facebook can potentially broadcast it to thousands of people i don't know. Awesome. In addition to the option to have your Instagram likes shared to Facebook, Instagram has also updated the profile tab, added the ability to search for users and tags in the Explore tab, improved commenting, some visual enhancements, and speed optimizations. One of the most notable changes that wasn't explicitly stated in the release notes is that if you hold down on the camera tab, Instagram will jump right into your Camera Roll. But don't get too excited, this is a lot cooler than it sounds. Unfortunately, you get placed at the top of your Camera Roll (oldest first). So it turns out that it's still faster for me to access my Camera the original way since I have over 1000 photos I must scroll through to get to my most recently photos. Enough about what I think about this Instagram update. What are your thoughts on the new Facebook integration? Are you excited at the potential of seeing more great photos in your news feed, or, on the contrary, are you concerned about seeing a flood of photos that you don't want to see? Please sound off in the comments below! Free - Download Now |
Incipio Premium KICKSTAND Case with Stylus for iPad review Posted: 25 Jun 2012 10:38 PM PDT The Incipio Premium KICKSTAND Case with Stylus for the iPad packs a lot of features into one solid package. Not only is it a folio with a secure flap, but as the name implies it comes packing a kickstand for excellent -- and multiple -- viewing angles, and even a stylus pen for note-taking, drawing, and gaming.
Thanks to its durable, rip-stop nylon exterior, the Incipio Premium KICKSTAND Case with Stylus can more than hold up to the every day wear and tear that occurs when taking your iPad out and about. The soft micro-suede interior keeps your iPad safe and cozy inside as well. Slide it in and it stays in until you slide it out. You have good access to all the ports and controls, at least as good as any folio-style case can provide. But the big story here is the kickstand. Since the iPad doesn't have a built-in kickstand like the Microsoft Surface, accessories have to pick up the slack. And I'm not going to lie -- I like them a lot. The kickstand on the Incipio Premium is really flexible, allowing you to position it for typing and for video watching with ease. Thanks to the mini front flap, you can even adjust the video viewing angle to one of three options. As to the stylus, it's sort of a bonus. If you're serious about your stylus pen, you'll probably have picked one specifically for your needs. If you haven't got one already, the Incipio is fine for every day use. The good
The bad
The conclusionI love the Incipio Premium KICKSTAND Case with Stylus for the iPad. It's a folio case taken to the extreme. More protection. More kickstand. More angles. And a stylus. It might be overkill for some, but for those looking for a great case with all the bells and whistles, the Incipio Premium is a great place to start. Now if only they could sneak a multitouch keyboard onto the inside of that flap...! $34.95 - Buy now |
Battleloot Adventure for iPhone and iPad review Posted: 25 Jun 2012 09:24 PM PDT Battleloot Adventure was recently made available free for a limited time on iPhone and iPad - what better reason to try out a promising fantasy turn-based combat with a fresh twist? You're in charge of a party of adventurers clamoring to win a year without taxes in a tournament spanning the entire kingdom of Kameloot. As you might expect, the lust for fame and fortune feature prominently in your heroes throughout the story's progression.
As you play, you earn experience points and level up, unlocking new abilities. Gold is spent on new gear, such as weapons and armor, which contribute the four attributes of each character, as well as their primary scores (health, energy, and damage). Every piece you equip is faithfully represented on your characters in game, making that ridiculously oversized helm just as much of a fashion statement as an implement of protection. As you might expect, you can buy gold through in-app purchases to accelerate your progress, but seeing as it's a single-player game, I don't see that advantage being particularly unfair to anyone. Besides, you still have to level up in order to access the real good stuff. The talent system is simple enough, and offers a decent amount of customization. Combat is a simple series of taps - tap your dude, tap the bad dude, and he attacks. You only get one attack per turn, so be sure to chose who's doing the swinging wisely. Once your turn's up, the opponent gets a shot. There's a slight real-time element involved, whereby you can tap your own team members to initiate blocking during combat, or get other team members to assist a primary attacker on your turn. If those assists stack up to enough attacks, a star will spawn afterwards that you have to tap to collect before a short timer runs out. Every character only has a limited amount of energy which regenerates over time; blocking eats up that energy, which can leave you too winded for a follow-up attack. If your party gets wiped out, you can either start the mission over again or pay to have your party revived. The real tactical element comes into play with the Edge advantages. It's basically a game of rock, paper, scissors where some classes get an additional attack against others. Soldiers have the edge against sages, sages against mages, mages against rogues, and rogues against warriors. This cycle is what really forms your attack strategy and helps you figure out how to budget energy, how to compose your group, and which enemies to attack.
You eventually get access to up to 8 characters (two variants of each class), though you have to pay in gold for access to them. You only get three to use in your party and any given time, and have to assign them to a tactically advantageous position - front, flank, or rear. Every character has unique special skills that are automatically used throughout combat, such as the bandit's grenades which reduce accuracy, as well as active ones that require using the stars you accumulate in combat. Each character also has their own inventory that includes potions of various kinds, but don't worry - you don't have to resupply after you use them. Inventory items only require a single purchase, and are restocked between battles. The graphics are sharp, animated, and really unique. The gigantic heads have a distinct anime feel to them without going overboard. The cutscenes between acts in the storyline include great cardboard cutouts, which is consistent with the gameplay animation style. The music is as whimsical and charming as the art style. There were a few minimal glitches I experienced through gameplay, such as an occasional extra attack animations from enemies, and no pop-up in the help menu. It would be nice if hit points in combat were represented on a bar rather than (or in addition to) numerically, like the energy bar, but on the whole, I was really happy with the graphics in Battleloot Adventure. There isn't Retina iPad support, which was cut in order to save on file size. Personally, I'm okay with the trade-off, but not everyone will be. Unfortunately the compromise doesn't go quite all the way, since there are still separate versions for iPhone and iPad, meaning there isn't any syncing your progress between iOS devices.The dialogue peppered throughout battles is full of humor and well-written. Encounters usually involve several waves of enemies and are spread throughout a number of regions that you progress through in a more or less linear way. You can always revisit encounters to earn higher scores (marked in a three-skull rating system) and get more gold. There are also feats to achieve in each encounter if you can win within certain conditions. Eventually you have to pick a city to represent, and as you gain fame with those cities through specific quests, you unlock unique items for the classes they represent. Of course, you can always change your allegiance whenever you want. Finally, there are a few gladiatorial quests that offer the chance at big prizes, but you've got to pay a registration fee up front. The good
The bad
The conclusionWhile the classic RPG mechanics are a familiar sight, there are a few real-time twists on the turn-based combat that keeps players on their toes. The cardboard cutout art style is definitive and unique - the big bobble-heads, as goofy as they are, really grow on you. Between weapons, armor, equipment, talent, and hero selection, the amount of customization is absolutely great. All in all, Battleloot Adventures provides a fine mix of old mechanics and new twists; lighthearted art style and deep gameplay.It's free for the time being, so what have you got to lose? Try it out! Free - Download for iPhoneFree - Download for iPad |
Forums: iOS 6 Beta 2, PlayBook mistress, iPhone won't turn off Posted: 25 Jun 2012 07:22 PM PDT Found an interesting article you want to share with iMore? Have a burning question about that feature you just can't figure out? There is ALWAYS more happening just a click away in the forums. You can always head over and join in the conversation, search for answers, or lend your expertise to other members of our community. You check out some of the threads below:
If you're not already a member of the iMore Forums, register now! |
Facebook brings better messaging to Pages Manager and better photo support to Messenger Posted: 25 Jun 2012 07:13 PM PDT Facebook Pages Manager has been updated to let you view and reply to messages as well as have a little more control over notification. Facebook Messenger has also been updated and now gives more love to photos and lets you quickly switch between multiple conversations with in-app notifications. Facebook Pages Manager now allows users to view and reply to messages, includes insights for checkins, and gives more control over notifications. Now you go turn notifications ON/OF for specific pages that you manage in case you are not concerned about notifications for some of your pages. You can also choose to turn off notification until tomorrow at 8 AM. I'm very excited about the notification settings, but Facebook has placed them a bit awkwardly in the app. Instead having all notification settings grouped together, you must look at the Settings for each individual page to turn notifications ON/OFF for each page. To disable notifications until morning for all pages, you must visit the general App Settings. Confusing. One of the nice convenient additions of Facebook Messenger is the ability to quickly switch between multiple conversations with in-app notifications. You can also include friends of friends in conversations, swipe to delete individual messages from conversations, see who's available when you start a conversation and share big photos with the ability to view full screen and pinch to zoom. The other Facebook apps, Facebook for iPhone and iPad and Facebook Camera, didn't get any love today. Are you happy with the features that have been added to Facebook Pages Manager and Facebook Messenger? Facebook Messenger - Download NowFacebook Pages Manager - Download Now |
Best iPhone and iPad apps for following the 2012 Wimbledon Championships Posted: 25 Jun 2012 05:54 PM PDT The Championships at Wimbledon kicked off today, which are sure to keep tennis fans locked-in until July 8. There are plenty of apps for iPhone and iPad to help avid watchers stay glued to the action, and we've got the best ones for you right here. Official Wimbledon appWimbledon is updated their app for 2012, and hosts all of the familiar features: live scores, results, schedule of play, news, player profiles, and video highlights. There are also three audio streams for following play-by-play commentary. Best of all, it's available for free. Free - Download NowESPN Mobile TVESPN will be streaming live matches through a mobile service offer made through carriers. It's a little pricey starting at $9.99/month, but it's a small price to pay for true tennis fans. Alltel and AT&T offer access to ESPN through MobiTV, while Sprint has their own TV service. Wimbledon is also available on the WatchESPN app so long as you're signed up with Time Warner, Bright House, Verizon FiOS TV or Comcast Xfinity. Canadians can catch the action on TSN Mobile TV on Bell and TELUS, though comparing schedules, it looks like it's not live. In the UK, you should be able to watch Wimbledon, complete with live video, from BBC's mobile site alongside their Euro 2012 coverage. Free (plus subscription fee) - Download NowVirtua Tennis ChallengeIf you're tired of just watching, but can't find your way to a tennis court, Sega has a fine game for iPhone and iPad, complete with singles and doubles matches. You can play as one of 50 players in 18 stadiums in world tours, exhibition, and quick matches. $4.99 - Download NowAny tennis fans in the house? How are you enjoying the Championships? |
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