The iPhone Blog |
- Ingenious Bluetooth password management comes to iPhone via Ford Keyfree
- Armor your iPhone for the future with TAKTIK premium protection system
- How to set up iTunes in the Cloud automatic downloads for apps, iBooks, movies, TV shows, and more
- Best ways to follow Euro 2012 on iPhone and iPad
- Yet more iPhone 5 micro dock connector rumors
- Launch Center Pro for iPhone review
- iPhone & iPad Live 299: iOS 6 Q&A part 1
- Magic: The Gathering - Duels of the Planeswalkers for iPad review
- Incipio Premium KICKSTAND Case with Stylus for the new iPad only $26.95! [Daily deal]
- Ken Yarmosh of savvy apps talks Agenda ninja tips at WWDC 2012
- Forums: iTunes library restore, Batch upload to Facebook, iMessage hates me
Ingenious Bluetooth password management comes to iPhone via Ford Keyfree Posted: 21 Jun 2012 02:18 PM PDT Ford has created a password management app for iPhone that implements Bluetooth technology to wirelessly manage passwords, and automatically log you in when within range of your computer. Ford and many other car manufacturers have long used NFC technology to allow drivers to get into their cars without having to bother with a key. Ford is now bringing a simliar technology to mobile devices and computer browsers with their Ford Keyfree system. We're not exactly sure how this promotes their keyless car entry but it's definitely ingenious. Ford Keyfree will function as a Chrome browser extension that will save your Facebook, Google, and Twitter passwords. When you're within range of your computer with an approved smartphone like the iPhone, it will unlock all your sites and auto-fill passwords. This means no more manually entering passwords. Of course there are apps that store passwords and create generated ones like DataVault and 1Password but Keysfree seems to take it one step further. You won't actually have to enter any information. If your iPhone is within range of your computer and you've got the extension installed, you can just navigate wherever you'd like to go and you'll be signed in and ready to work. Your iPhone will server as the unique ID since Bluetooth technology can offer individual identifiers on a per-device basis. This has to make many wonder what Ford could possibly be planning to do with this technology when it comes to computers and automotive. It'd be silly for this not to have something to do with any of their main product line at some point in time. For now the app is only available in France but you can check out the demo video below to see how the system actually works. Source: Co.Design |
Armor your iPhone for the future with TAKTIK premium protection system Posted: 21 Jun 2012 12:58 PM PDT TAKTIK is an iPhone case that looks like it's built to withstand a full on Cylon invasion. From the makers of the LUNATIK iPod nano watch strap that helped kickstart Kickstarter onto our radar, it shares the same premium design and materials -- just at much bigger scale.
They didn't stop there either. TAKTIK also has the option for a Gorilla Glass screen protector, so your iPhone doesn't look trapped behind a cheap piece of plastic. Add to that GORE acoustic ports for a "hydrophobic barrier" for the 3.5mm headset and mic, easy access gaskets, and a ringer switch pass through and this case is a serious contender for anyone needing protection -- or planning planetary invasion. And they're even preparing for the iPhone 5 with a future-proof pack.
If you're interested, check out the videos and then head on over to kickstarter and get with the backing. Source: Kickstarter |
How to set up iTunes in the Cloud automatic downloads for apps, iBooks, movies, TV shows, and more Posted: 21 Jun 2012 12:22 PM PDT iTunes in the Cloud let's you automatically download any App Store apps, iBookstore iBooks, and iTunes music you buy. For example, if you buy a game on your iPhone, it can automatically download onto your iPad. If you buy a song on iTunes on your Mac or Windows PC, it can automatically download onto your iPod touch.
An iTunes account can only have 10 devices enabled for iTunes in the Cloud at the same time. Devices include iPhones, iPod touches, iPads, as well as Mac and Windows PCs, and Apple TVs. If you reach 10, you can't add an additional devices until you remove one first. (See below.) How to enable automatic iTunes in the Cloud downloads over 3G/4G on your iPhone, iPod touch, or iPadIf you're not concerned about your cellular data cap or any potential overage charges, you can choose to have iTunes in the Cloud automatic downloads happen even when you're off Wi-Fi and on 3G or 4G.
If you do choose to allow 3G/4G downloads, there's still a maximum file size limit of 50MB. Any content bigger than that can only be downloaded over Wi-Fi. How to get more help with iCloudIf you still need help with re-downloading apps, games, iBooks, music, TV shows, or music to your iPhone, iPod touch, or iPad, or any other iCloud feature, head on over to our iCloud Forum and ask away, or check out our Ultimate guide to iCloud for everything you need to know!
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Best ways to follow Euro 2012 on iPhone and iPad Posted: 21 Jun 2012 12:10 PM PDT It's an exciting time for football (soccer) fans, as the Euro 2012 is well underway, leading up to the final match on July 1. There are a bunch of iOS apps available that can help you stay on top of the action on iPhone and iPad, but here are some of our favorites. Official UEFA EURO 2012 appIf you're looking for the latest scores, might as well go right to the source, right? The Union of Eurpean Football Associations has cranked out a nicely-polished app with full information on upcoming matches, latest news, and team lineups. You can even buy access to video streams for $9.99 a match, or get a season pass for access to highlights for $9.99 as well. The UEFA Euro 2012 app also lets you set favorite teams so you can quickly access the latest info on your personal picks. Free - Download NowSky Sports for iPadIf, on the other hand, you are willing to shell out for live streams to watch on your iPad, Sky Sport has you covered. With it, you'll be able to access all six Sky Sports channels live, a radio stream, scores, and news on a per-team basis. Existing Sky customers will be able to enjoy matches without having to pay out, and even if you're not, Sky is currently offering access for half off the usual rate. Just keep in mind that this is for folks in the UK; if you're in the U.S., you might want to check out ESPN's similar offer. (Update: A helpful commenter pointed out below that Sky doesn't have live broadcast rights. You'll have to go to BBC's mobile sports site if you want to catch Euro 2012 games live in the UK from your iPhone or iPad. Why they don't have an app is a little mind-boggling.) €5.49/month (half off) - Download NowEuro 2012 RadioIf you'd rather save a dime and some battery life by not streaming video of the matches, there's a great option for audio streams with Euro 2012 Radio. For a buck, you can catch the matches as they happen in Spanish and English broadcasts. A simple team list lets you find who's playing when, either through the alphebized list or a search bar at the top. $0.99 - Download NowBantrBantr offers a great social network where you can really get involved with the online community of Euro 2012 fans. In addition to cheering with the crowd (or talking smack) about games that are in progress, you can pick the teams you support, predict outcomes, vote on card penalties, rate players, pick your match favorites, and participate in a wide variety of polls. Despite some long-ish load times, the user interface is really nice, Free - Download NowBetFairWant to put some money on the match? Betfair has created a dedicated betting app for the Euro 2012 finals, providing score updates, odds, and secure transactions. You can place Multiples bets via iPhone across a variety of markets, each with their own specific rules sets. Just remember, all good things in moderation, right? Free - Download NowIf you're looking for more apps to keep track of scores, we've got some of our favorite soccer apps for iOS over here. How do you intend to be using your iPhone and iPad to follow the Euro 2012 action? |
Yet more iPhone 5 micro dock connector rumors Posted: 21 Jun 2012 08:40 AM PDT A few months ago, iMore reported that the iPhone 5 would have a smaller dock connector, which was in turn backed up by leaked parts. Now, TechCrunch claims three sources in the manufacturing chain are anticipating a 19-pin port on the next iOS smartphone. Of course, even if Apple includes an adaptor like they did with the recent MacBook Retina MagSafe, that could means headaches for accessory makers. But the old 30-pin dock has been around for awhile, and whenever Apple makes a jump to the next generation, it usually involves a clean break from the past. Aside from the metric tonne of new features in iOS 6, there's really nothing official about the next-gen iPhone that we're expecting to see in the fall. With everything still under wraps and in pre-production, there's a lot that can change in the next couple of months. That said, I would be hesitant to call anything at this point "confirmed" -- the best we have a safe bet. With a bit more room inside, what could Apple be including on the next iPhone? LTE? NFC? More battery to power the bigger screen? What would you guys like to see the extra room being used for? Source: TechCrunch |
Launch Center Pro for iPhone review Posted: 21 Jun 2012 08:06 AM PDT Simply tap to instantly tweet, text, search, dial, and much, much more with Launch Center Pro for iPhoneApp Cubby's Launch Center Pro is the newer, shinier, big brother to the existing Launch Center app, built with a new kind of power user in mind. The original Launch Center was a great attempt at organizing and enabling URL schemes. URL schemes are a limited way -- and currently the only way -- for apps to send actions to each other in iOS. Many apps support them and the net result is that Launch Center allows users to pre-program certain actions (for instance launching IMDb and immediately grabbing current showtimes for your area) in a list form. In other words, it lets you launch actions, not just apps. It was a great start and Launch Center Pro builds on this pedigree, but adds a entirely new level of customization that new users will immediately find accessible, but fiddly (and I mean that in the best way possible) users will dive into and love. Launch Center Pro's interface is completely revamped. The original Launch Center was list-based, but Launch Center Pro presents a chunky, easy to hit touch-target grid that can be augmented with a secondary level of functionality. You can assign actions or groups to a button: actions are single target functions, whereas groups are nested functions that sit underneath the original button. The nice thing about groups, however, is that the control scheme to access the second level relies on pressing and holding the primary button and then sliding a finger quickly to the desired group action. It takes about three seconds to figure it out, and every time you use it after that is a delight. In addition to the new grid layout, the levels of customization for each button are impressive. You can now change the look of the button by altering its color, texture, icon and label so that it's easily identifiable at a fast glance. The iconography is very cool too -- there's a nice mix of newer emoji-style icons as well as some charming classic computing-style icons to change things up. And if you like a more default look, in many cases you can appropriate an iOS-native icon as well. So what can you do with Launch Center Pro? Well, everything you did with Launch Center, and some new things. Carried over from the original are standards like composing an email/message, with or without a default recipient/body, quick dialers, Safari searches and page launches, a flashlight utility, and the ability to insert a custom URL string that can either launch an app function or a web page. A nice new addition that I'm already enjoying is a brightness toggle that can be set to two default values; I usually keep my phone brightness at about 40%, but on a sunny day it really helps to be able to snap it up to 90-100% to quickly read something and then snap it back without ever having dropped into Settings.app. If you have supported apps installed, their functions are still listed within the configuration page, as well as apps on the App Store that you might not have on your iPhone yet. Ultimately, if you're familiar with Launch Center, then you'll feel right at home in Launch Center Pro, and likely smile as you stumble onto the little things that make it even more enjoyable than its predecessor. A few more nice additions: quick Google search access and a full phone dialer and contact search engine (Apple should take some notes on how that one works -- it's really phenomenal) quietly add some subtle power to Launch Center Pro. The result from all these changes is simply this: Launch Center Pro is pure speed. Launch Center Pro launches so quickly and sends actions so fast that it feels like it should be part of iOS. It's completely fluid within a few minutes of using it and just gets better as muscle memory kicks in. App Cubby spent a lot of time not only optimizing the code to perform more admirably, but put a great deal of thought into the interactions you will need to perform within the app, minimizing finger travel time and effort to add to the overall perception of speed. It's markedly faster than Launch Center, and that's a very good thing. One of my only areas of improvement for Launch Center would have been to reduce the time necessary to open and perform an action, and it's been addressed nicely. My only wish is that URL schemes would catch on more! A lot of apps already support this functionality, but I want to be able to hit all the apps on my phone in one way or another. There's so much potential and power in this method, I think I may start emailing/tweeting developers to politely ask (demand? threaten?) for the inclusion of URL schemes so I can continue fleshing out my Launch Center more fully. The good
The Bad
The conclusionLaunch Center Pro is a separate app from Launch Center, not an update. The original Launch Center will remain in the App Store and get its share of updates, but if you want the new version you'll have to buy it. And let me tell you, you'd better be ok with it because aside from its intent, there's almost nothing in here that feels like it was simply carried over. App Cubby rewrote Launch Center Pro from scratch, and it shows. If you like tinkering a little, or even think you might like a new way to think about using apps, do yourself a favor: buy Launch Center Pro, support the developers, and enjoy. Leave a good review and email your favorite developers to include URL scheme support. As iOS matures, we have a lot to look forward to, but it's not now, and has never really been a one-size-fits-all mentality for some of us. Apps like Launch Center Pro enhance the experience of an already great device in some new ways, without sacrificing the aesthetics of the platform we've grown to love. $2.99 - Download now |
iPhone & iPad Live 299: iOS 6 Q&A part 1 Posted: 21 Jun 2012 07:31 AM PDT Georgia, Seth, Rene, and guest David Barnard of App Cubby wrap up WWDC 2012 then answer your questions about iOS6. This is iPhone & iPad Live!
WWDC Wrap UpiOS 6 Q&ALaunch Center ProHosts
Guests
CreditsYou can reach all of us on Twitter @iMore, or you can email us at podcast@imore.com For all our podcasts -- audio and video -- including iPhone and iPad Live, ZEN and TECH, Iterate, and more, see MobileNations.com/shows If you haven't already please subscribe to all our shows in iTunes and leave a rating. It helps people find the show and means a lot to us! Thanks to the iMore Accessory Store for sponsoring the podcast, and to everyone who showed up for the live chat! This posting includes an audio/video/photo media file: Download Now |
Magic: The Gathering - Duels of the Planeswalkers for iPad review Posted: 21 Jun 2012 06:48 AM PDT The venerable fantasy card game, Magic: The Gathering, has just made its debut on mobile by way of an iPad app titled Duels of the Planswalkers. The closest we've had to a Magic game on iOS so far has been Shadow Era, which admittedly did a decent job, but it's awesome to see the real deal available. The core mechanic for Magic is fairly simple: you and your opponent each have 20 life points, and the goal is to reduce them to zero using offensive spells and creatures summoned to your command. In order to cast spells, players must use lands under their control to produce mana points. That mana is colored based on the land type, and powers equivalently-colored spells from your hand; for example, islands produce mana to be used in blue spells, which tend to revolve around illusion and the mind. White, blue, black, red, and green spells all have their own themes and cooperate well with some other colors (such as white and green for light and healing) and oppose others (white and red for order and chaos). Each player takes turns, which involve drawing a card, playing a land, attacking with creatures, casting spells, and if there are too many cards in your hand, discarding. Lands and creatures indicate that they're in use by being "tapped" sideways, and are "untapped" at the beginning of every turn. There's a detailed and helpful tutorial and lots of pop-up tips built into the game for those that are new, but veteran planeswalkers can skip it and get right to the action. For every game you win in the campaign, you earn one of 20 unlockable cards per deck for added customization. There are rare foil cards available too, but you can skip the whole rigamarole of earning your cards and just buy decks outright through in-app purchases. I would have really liked to have the ability to build decks from scratch, but the game seriously streamlines things and only unlocks cards for specific decks. It sure would be nice to have trading capabilities over multiplayer to complete the experience. There are a bunch of game modes. First, there's the single-player campaign, where you chew out AI planeswalkers. Between campaign games are Encounters, which are themed battles with consistent strategies that you have to defeat. There's also a standalone Challenges mode available later on that provides particularly tough scenarios to play through. After defeating a planeswalker the first time you earn their deck, but you can always go back to the campaign to unlock more cards from their color. A new mode to the series is Planechase, whereby game conditions randomly change based on a third deck's draw; the story goes that you and your opponent are battling across multiple magical realms, each with their own properties. Revenge games are the last campaign type, which pits you against AI with highly-optimized decks. Custom single-player games and online multiplayer games have a few more modes, including Two-Headed Giant (2 vs. 2 with shared health) and free-for-all. That said, there is definitely enough variety in gameplay to keep you coming back. Controls are generally smooth and ripe with swipe gestures to flip through your hand and play cards. At first, subtle techniques are hard to figure out, like activating creature abilities. Even with a great help system with all of the rules plainly laid out, I feel that new players will be quickly overwhelmed with the mechanics and even slight control mishaps might turn them off from Magic altogether. Aside from that, the visuals and audio are really good for a card game. There are cutscenes, 3D effects, and extremely high-quality artwork imported from the tabletop card game. Unfortunately all of that high quality comes at a hefty cost of nearly 1 GB of room, which can be a lot to ask for if you're using a 16 GB iOS device. In Duels of the Planeswalkers, you get access to a red, green, and blue deck and a single campaign game for free. You have to pay $9.99 in order to unlock the full game, which includes special challenges, new decks, and online multiplayer. There are a wide variety of achievements and leaderboards available, both of which are tracked in-game as well as through Game Center. The good
The bad
The conclusionMagic might have a bit too much of a geeky vibe for some players, but Duels of the Planeswalkers is a real treat for those of us that loved the game in high school or are still regularly playing. Shadow Era has shown that a free-to-play model for trading card games is fairly viable. With such a massive backlog of cards to use, Wizards of the Coast should have been able to deploy something similar, or at least rely enough on in-app purchases to not resort to a $10 pricetag.Overall, Magic: The Gathering - Duels of the Planeswalkers does a great job of bringing a renown franchise to mobile, and I suspect over time it will only get better. $9.99 (free trial) - Download Now |
Incipio Premium KICKSTAND Case with Stylus for the new iPad only $26.95! [Daily deal] Posted: 21 Jun 2012 06:08 AM PDT For today only, the iMore new iPad accessory store has the Incipio Premium KICKSTAND Case with Stylus for the new iPad only $26.95! That's a whopping 33% off! Get yours before they're gone! The Incipio KICKSTAND features a convenient slide installation that utilizes three sturdy clips for secure storage. With three points of contact, your The new iPad will slide in the KICKSTAND without a struggle. Move your The new iPad into multiple viewing modes for an enhanced experience. Included with the case is an Incipio Inscribe Stylus. Use the omnidirectional tip to write, draw and navigate through your The new iPad experience while your device remains smudge and fingerprint free. Pull the mini front flap up to expose the three ribbon stays. To transform your device into a comfortable elevated position, fold the The new iPad backwards and fit into the exposed ribbon stays. With the KICKSTAND, you can easily access all essential ports and buttons. Charge your device on-the-go while keeping it safe in the case. Features:
Shop Incipio Premium KICKSTAND Case with Stylus for the new iPad now! |
Ken Yarmosh of savvy apps talks Agenda ninja tips at WWDC 2012 Posted: 20 Jun 2012 09:37 PM PDT Ken Yarmosh, the driving mind behind the information rich and gesture-centric savvy apps was kind enough to take some time out of his busy WWDC 2012 schedule to talk to us about the awesome Agenda calendaring app.
Leanna and I used Agenda almost exclusively to manage our schedule at WWDC, so we were already enthusiastic about the app. Ken took that up a notch or two, expounding on the thoughtful, efficient way he thinks about workflow and design, and getting things done. This is part 1 of a 2 part interview. Ken also showed us some Buzz Contacts ninja tips, and we'll post those shortly. In the meantime, check out the interview up top, and if you're as convinced as we were, go grab Agenda on the App Store. $0.99 - Download now |
Forums: iTunes library restore, Batch upload to Facebook, iMessage hates me Posted: 20 Jun 2012 05:33 PM PDT Found an interesting article you want to share with iMore? Have a burning question about that feature you just can't figure out? There is ALWAYS more happening just a click away in the forums. You can always head over and join in the conversation, search for answers, or lend your expertise to other members of our community. You check out some of the threads below:
If you're not already a member of the iMore Forums, register now! |
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