The iPhone Blog |
- How to use Safari's Reading List feature on your iPhone, iPad, and Mac
- T-Mobile once again expands their iPhone friendly network coverage
- HERE Maps by Nokia vs Apple Maps vs. Google Maps apps update
- Apple job posting could hint at increased language support for Siri
- Say Welcome back to James Falconer, our new Mobile Nations Community Manager!
- Have a liquid damaged iPhone, iPad, or iPod? Here's what you should and shouldn't do with it.
- Google wants to make an open source AirPlay alternative
- Apple iOS and Mac gifts: 2012 holiday guide
- HTC statement about Apple royalties confirms the money is irrelevant
- Deal of the Day: 36% off Incipio Feather Ultralight Hard Shell Case for iPhone 5
- Nokia launches HERE maps for iPhone and iPad
- Apple announces Black Friday one day shopping event
- Meet ‘Task One’, a Swiss Army type of iPhone case launching soon on Kickstarter
- Bugs and Buttons/Bubbles for iPhone and iPad review
- Stint for iPhone lets you track client time and manage invoices
- Forums: Choosing an iPad mini LTE internationally, What exactly is iTunes Match?
How to use Safari's Reading List feature on your iPhone, iPad, and Mac Posted: 20 Nov 2012 04:15 PM PST Reading List is a feature in Safari that allows you to bookmark pages you want to remember to check out or read later. The best part is that your iPhone, iPad, and Mac all support the feature and, as long as you've got iCloud enabled, you can pick up where you left off on any of your devices. Not sure where to start? Follow along and we'll get you up and running in no time.
Enable Reading List in iCloudOn iPhone and iPadBefore you can sync Reading List between your device, you'll need to make sure iCloud is enabled on each one, and that Safari sync is turned on.
On Mac OS X
How to save pages to Reading List on iPhone and iPad
How to save pages to Reading List in Mac OS X
How to access Reading List on iPhone and iPad
How to access Reading List in Mac OS X
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T-Mobile once again expands their iPhone friendly network coverage Posted: 20 Nov 2012 03:30 PM PST Continuing their long-running expansion program, T-Mobile has now announced 10 new metro areas that will be making use of the 1900 MHz spectrum they gained from AT&T when their merger failed. Unlike T-Mo's traditional AWS spectrum, that's just the kind of HSPA+ your unlocked iPhone can make good, fast use of. Here's T-Mobile's full list: Central and Southern Arizona
San Francisco Bay Area
Central Valley, California
South Florida
With the new areas accounted for, T-Mobile has now rolled out their 4G HSPA+ network to a total of 15 locations including the previously announced Baltimore, Houston, Kansas City, Las Vegas and Washington D.C. In addition to that, they note network enhancements are also coming to Boston, Chicago, Los Angeles, Minneapolis, the New York metro area, Philadelphia, San Diego and Seattle. As expected, their wooing of iPhone owners continues as well with the claim that testing has shown that unlocked iPhone 4S devices running over their 4G HSPA+ network have on average, 70% faster download speeds than iPhone 4S devices on AT&T's network. Source: T-Mobile |
HERE Maps by Nokia vs Apple Maps vs. Google Maps apps update Posted: 20 Nov 2012 03:03 PM PST HERE Maps by Nokia was just released for iPhone and iPad and aims to take on Apple's own iOS Maps for a place on your Home screen. The real question is, does it stack up to offerings that are already available natively or in the App Store? We recently took a look at native mapping solutions for iOS including iOS 6 Maps, iOS 5 Maps, and maps.google.com. We stacked them head to head and determined what the strengths and weaknesses of each were. We also took a look at alternative navigation apps including Navigon, Scout, and TomTom and figured out which were the best solutions. HERE Maps offers driving, walking, and transit information on both iPhone and iPad. The first thing you'll notice is that voice guided navigation is not available for driving, which doesn't make a lot of sense. You can, however, obtain audible walking directions. The interface of HERE Maps is very slimmed down and only provides you with what you need on the screen at any given time. As far as map views are concerned, you can choose between regular map, satellite, public transport, and live traffic views. Community views is also available which are maps that are updated by the people around you regularly. Depending on where you live will depend on whether community views is a useful feature. In my area, I couldn't find anything on community views within 50 miles of me. To find a place, you can simply tap in the search field and start typing. HERE will try and auto suggest what you are typing. If it finds it you can simply tap on it. It will show you the location on the map. Tapping on the place will bring up more information on it including the address, phone, an option to share it, and the route button. Tapping on the route button will then allow you to choose between driving, walking, and transit directions. Underneath the location information you'll see a list of nearby places. You can toggle between food, shopping, nightlife, sights, and public transport. It's a nice feature while traveling and something tourists will appreciate when walking around. HERE Maps won't be taking over as my main navigation app anytime soon but it will remain on my iPhone when I'm traveling. The main reason is for the walking and transit support as well as the nearby places feature. It isn't much use to me while stuck in a car since it doesn't support voice navigation for driving, it's a nice app to have when exploring new areas on foot. Any other time, I'll stick with either iOS 6 Maps or Scout by Telenav. Additional resources: |
Apple job posting could hint at increased language support for Siri Posted: 20 Nov 2012 01:52 PM PST Apple is currently looking for a few good people fluent in Arabic, Chinese, Danish, Dutch, Finnish, French, Korean, Norwegian, and Swedish to join the Siri team. Now, Siri is not compatible with a few of the languages on that list, including Swedish, Finnish, and Arabic, so it could well be that this is a sign of language support to come. The Apple job listing says:
Siri is currently available in eight languages, with support for several dialects of each. The job requirements also include experience developing desktop software, which could lend some credence to reports of [Siri integration in OS X 10.9) As for increased language support, Apple wants Siri to be in as many places as possible, so it's only natural for them to expand their language teams. In addition to new languages, Apple is also seeking applicants that are fluent in languages that Siri already supports, which would allow Apple to expand the capabilities of Siri in those languages. Siri is a headline feature in a lot of Apple's latest hardware, no longer confined to the latest iPhone. Siri still faces a lot of challenges, not the least of which are speed, reliability, and competing systems. However, Siri has also recently been given to Apple SVP of internet and services, Eddie Cue to run, so perhaps this is a sign of at least some growth ahead? Aside from delivering better results with current languages, which additional languages would you like to see come to Siri in 2013? Source: Apple |
Say Welcome back to James Falconer, our new Mobile Nations Community Manager! Posted: 20 Nov 2012 12:29 PM PST Clean James... click here for a current photo of James' dirty Movember 'stache. On a day when our Mobile Nations family of sites surpassed the 10 Million Monthly Readers milestone, it gives me great pleasure to re-welcome James Falconer to the Mobile Nations team in the role of Community Manager. Longtime readers may remember James, as he was one of CrackBerry's co-founders and a regular voice on the site and force behind the scenes from 2006 to 2010. James left for a while -- got stronger, smarter and faster -- and now he's back and he's here for YOU. All of our sites, including Android Central, CrackBerry, iMore, Windows Phone Central and webOS Nation are known for having the BEST forum communities - comprised of the the most passionate, knowledgable and dedicated members you'll find anywhere. We're not ones to settle for being the best though. James' new mission is to make our communities even better and members even happier, and he'll be spending every waking minute (and some of his sleeping ones too) doing just that. You may see James drop in for the occassional post on the blogs, but where he'll spend the majority of his time is within our forums. He'll be active within the communities engaging with members and will be working with all of our forum volunteers to make sure things are running smoothly and that the forums are getting all of the support and attention they deserve. I'll leave it to James to further introduce himself and unveil all of his awesome plans. In the meantime, join me in saying Welcome Back! |
Have a liquid damaged iPhone, iPad, or iPod? Here's what you should and shouldn't do with it. Posted: 20 Nov 2012 11:53 AM PST I see lots of liquid damaged iPhones, iPads, and iPods on a regular basis. If you don't have AppleCare+, your warranty won't cover liquid damage. This is why a lot of people turn to places like The Pod Drop to reverse the damage. Not only can it be a lot cheaper than replacing an iPhone, iPad, or iPod, but it can allow you to get lots more use out of it. If you are ever faced with the dreaded task of figuring out what to do with a water damaged iPhone, iPad, or iPod, there are some things you can do, as well as some things you should not do, before taking it in for service that will help mitigate the damage therefore making the success rate of repairing it much higher. Types of liquid damageBefore we get into what to do with a liquid damaged device, it's necessary to know exactly what kind of liquid your device has incurred damage from. While any kind of liquid can damage electronics, some are more severe than others. Knowing how severe the damage is not only helps whoever is repairing it know what they're getting into, but helps you to know whether or not a repair is even warranted or if a new iPhone, iPad, or iPod may just be a better route right off the bat. What is pH?Before we go any further, lets talk about pH for a minute. pH is a commonly used indicator for liquids. The higher the pH, the less acidic it is. For example, water has a pH of 7, which is considered neutral. More acidic substances would have a much lower pH. While you don't need to know all the math and background behind pH, knowing a little will get you a long way in terms of determining whether the damage is repairable. Alkaline (basic) substancesLiquids like water are considered alkaline, or basic, substances and are not acidic. In most cases, anything with a pH of 7 or greater is considered to be an alkaline substance. If you had to drop your iPhone, iPad, or iPod in any kind of liquid, this is the kind you'd want to drop it in. Here are some pH levels for common alkaline substances -
It's interesting to note that bleach, which most people may consider more damaging, is actually less abrasive than regular water. Acidic substancesIf alkaline substances have a pH of over 7, that means that anything with a pH under 7 would be considered acidic. These are the fluids you'll want to keep your electronics devices far away from. For example, orange juice has a pH of around 3.5 which makes is very acidic. Acidic substances have a nasty habit of eating away at electronic components and failure rates are much higher when liquid damage is caused by an acidic substance. Here are some pH levels for common acidic substances -
In short, if you drop your iPhone in your morning glass of orange juice, while it may be possible to fix it, it's going to come down to how many internal components were damaged and how fast the problem is caught. With acidic substances, time is your enemy more so than with alkaline substances. In most cases, mild contact may be able to be fixed but if your iPhone was soaking in a glass of Coke, you're probably going to be better off purchasing a new iPhone in the end. Do's and don'tsBefore we go any further, let's go over what you shouldn't do in order to remedy water damage. There are lots of common beliefs out there that we've found to be wrong over the years. Some of them can actually damage your device further. Do NOT put your iPhone, iPad, or iPod in riceMost people immediately think to put their phone in rice immediately following contact with water. This is actually one of the worse things you can do. While the logic of pulling water or liquid out of the device sounds like a good plan, it actually isn't. Once the device completely dries out, corrosion sets in. You want to avoid this at all costs. In our experience, rice actually causes corrosion to set in faster. Not to mention, rice gets caught in headphone jacks, dock connectors, and other small places. I've actually seen rice get inside the device itself and cause buildup when it expands. Not only does it cause more damage from time to time, it's also not fun to pick out of small areas. Most reputable repair places will tell you to place the still wet device into a plastic bag and bring it in as is. If they're telling you to put it in rice first, stay away. Back away from the hair dryer!Never, ever, under any circumstance take a hair dryer or a heat gun to a water damaged iPhone, iPad, or iPod. Much like rice, you're going to cause corrosion to set in faster and could potentially damage your device further. To remove liquid, attempt to shake it out from any entry points or hold it upside down but pretty please, don't take a hair dryer to it. Don't use a chargerMost people have an inclination to throw it on a charger immediately after water damage occurs. This typically happens if the screen blacks out or the device dies. Lithium ion batteries and liquid don't play nice together. Most places that fix water damage will replace the battery just as a precaution on all water damaged device. It's a good practice and something that should almost always be done. On top of causing issues with the battery, you can also short circuit the logic board. Leaving the device completely turned off for a period of time is best practice. I would recommend staying away from chargers until you can get help fixing the issue from a professional. If you don't think the damage was bad enough to warrant taking it in for repair, I'd still avoid chargers for at least 72 hours before attempting to plug it in and turn it on. React fastOnce you notice your iPhone, iPad, or iPod has come in contact with liquid, the most obvious thing to do is to remove it from the liquid. Sometimes if you catch it fast enough or it does not become completely submerged, the damage can be minimal. Turn the device offImmediately following any contact with liquid, always turn any electronics device off immediately. It is very possible that liquid can short it out. The safest bet is to completely turn it off. Here is where I'd normally tell you to take out the battery but considering Apple products don't have removable batteries, which creates an issue. If you've got a little bit of DIY knowledge and the tools laying around, taking the battery out of a water damaged iPhone isn't a bad idea. You can browse through our DIY articles in order to find a walkthrough on how to remove the battery from your iPhone if you'd like. If you don't feel comfortable doing this, don't. Just get it to someone who can in a timely manner. Check water sensorsAll iPhones, iPads, and iPods have water sensors. Check the dock connector and headphone jack with a flashlight to see if the sensors are triggered. By default, the sensors should be white. If they have turned red, you know liquid has gotten into one of the ports. Get helpDon't wait too long before getting help. There are several places that can successfully reverse water damage using the correct tools and parts, including The Pod Drop. It's possible something as little as treating the logic board and a new battery may get your iPhone, iPad, or iPod back into working order. While liquid damage is completely dictated on a case by case basis, most of the time, it can be fixed as long as you don't wait too long before and don't do anything to damage the device further. The bottom lineWhether you're mailing your device in or taking it some place local, if you perform all the steps above and stay away from the things you shouldn't do, the chances of successful liquid damage repair become much higher. The last, and more important step, is to make sure that whoever you are entrusting to fix your iPhone, iPad, or iPod has experience handling water damage. Good signs are if the employees give you honest advice and an initial estimate after physically seeing it. I will typically do an initial diagnosis right in front a customer and point out problem areas that I can see off-hand. If I don't think the device can be saved or that a new one is a better option, I can typically tell the customer that right off the bat. Any reputable company should be willing to help find the best option for you. If you don't feel they are providing you that service, walk away and try elsewhere. |
Google wants to make an open source AirPlay alternative Posted: 20 Nov 2012 08:46 AM PST YouTube recently launched a service very similar to Apple's AirPlay that allows Android users to beam movies to their Google TV. Apparently Google wants to take it a step further yet, and with an open standard. In an interview with GigaOM, Google executives have made it clear that streaming for Google TV is only the beginning:
This means that Google could potentially pair up with other vendors in order to create "out of the box" compatibility across various platforms. Samsung has made smart TV's for years that could take advantage of the software and allow users to beam to their tv without any additional add-ons.
If you use AirPlay to wirelessly beam video to an Apple TV from your iOS device or Mac, you know how convenient it can be, especially in a room full of people all wanting to see the same thing. However, if you want to use AirPlay, you need to own an AirPlay enabled device such as an Apple TV in order to share it and is obviously only compatible with iOS. An open standard would allow many other streaming box services to take advantage and it looks as if that's exactly what Google intends on doing. It would mean that anyone with an Android device would have a lot more options when it comes to streaming. Source: GigaOM |
Apple iOS and Mac gifts: 2012 holiday guide Posted: 20 Nov 2012 07:37 AM PST The definitive guide to great Apple gifts for Black Friday and the holidays!We're entering what is, for many, the biggest shopping and gift-giving season of the year, and by virtue of their range, cachet, utility, and joyfulness, Apple gifts are always high on everyone's lists. But whether you're looking for that perfect present for that special someone, or just want to take advantage of the once-a-year sales for yourself, it can be a challenge to figure out exactly which Apple devices to get. When does an iPad mini make more sense than a full iPad? When does a MacBook Air? iPhone 5 or iPod touch? iMac or Mac Pro? Which Apple device is best for you and yours? These are the among the questions we get asked the most often, and with Black Friday just around the corner, here are our answers! iPod shuffleIf you need an ultra-light, ultra-cheap way to take just your audio with you, you want the iPod shufflePros: 2GB of storages (enough for hundreds of songs), 15 hours of battery life. Convenient clip, available in blue, green, yellow, pink, purple, slate (black), silver (white), and red (Apple Store exclusive). Weighs on 12.5 grams, costs only $49. Cons: Requires a tethered connection to a Windows or Mac PC running iTunes to transfer audio files and playlists. No screen, no videos, no apps. Bottom line: Whether you're exercising or traveling, if you want just enough music, podcasts, and audiobooks to get you through your workout or work day, and not care if you lose it, get the iPod shuffle.
iPod classicIf you need 160GB of music and video in your pocket, you want the iPod classicPros: Can hold 40,000 songs or 200 hours of video. 36 hours of battery life. Can store photos, play extremely limited games. Cons: Requires a tethered connection to a Windows or Mac PC running iTunes to transfer audio files and playlists. Small screen, no App Store. Bottom line: If you're a serious audiophile with serious audio collection, and want all of it in your pocket, get the iPod classic.
iPod nanoIf you need your music and media on the go but don't need apps, you want the iPod nanoPros: 2.5-inch multitouch display. 16GB of storage. Includes apps for music, podcasts, video, exercise (pedometer, Nike+). Includes Bluetooth and FM radios. Available in blue, green, yellow, pink, purple, slate (black), silver (white), and red (Apple Store exclusive). Weighs only 31 grams. Costs only $149. Cons: Requires a tethered connection to a Windows or Mac PC running iTunes to transfer audio files and playlists. No Wi-Fi, no iCloud. Built-in apps only, no iOS, App Store. No 32GB option. Bottom line: If an iPod touch is just too much, and all you want is a good amount of audio and video to keep you company at the gym, on a run, or on a trip, in the absolute smallest, lightest package available, get the iPod nano.
iPod touchIf you need incredibly mobile computing but don't want another phone or phone bill, you want the iPod touchPros: 4-inch Retina display. Shoots 5mp photos and takes 1080p videos. 32GB and 64GB options. Available in slate (black), silver (white), pink, blue, and red (Apple Store exclusive). Runs iOS, can play audio and video, read ebooks, and run hundreds of thousands of App Store apps and games. Cons: No cellular option (3G/LTE). Smaller screen than iPad line. Bottom line: If an iPhone and all its apps would be perfect but you just don't want or need a phone, get the even thinner, lighter iPod touch.
Note: If you don't care about the latest and the greatest, you can grab the 2010/2011 model with a worse screen and really bad cameras, and save $100. iPhoneIf you need a phone with all your apps and media, and need it to just work, you need an iPhonePros: 4-inch Retina display. Shoots 8mp photos and takes 1080p videos. 16GB, 32GB and 64GB options. Available in slate (black) and silver (white). Runs iOS, can play audio and video, read ebooks, and run hundreds of thousands of App Store apps and games. Subsidized prices start at $199 on contract. Cons: Requires a carrier voice and data plan. Bottom line: If you need a phone, the iPhone can literally be your one iOS device to rule them all. If you need the ultimate in convergence, with mobile web, apps, and communications all in one place, get the iPhone. More info: iPhone 5 review & feature guide
Note: If you don't mind a shorter screen and no LTE, you can save $100 and get a 2011 iPhone 4S instead. If you don't mind a shorter screen, no LTE, no Siri, and worse cameras, you can save $200 and get a 2010 iPhone 4 instead. iPad miniIf portability is more important to your than power or productivity, you want an iPad miniPros: 7.9-inch screen. Shoots 5mp photos and takes 1080p videos. 16GB, 32GB, and 64GB options. Available in slate (black) or silver (white). Plays audio and video, reads ebooks. Runs iOS, all App Store apps, including hundreds of thousands of tablet-specific iPad apps. Fits in purses, large jacket pockets. Weighs 308 grams. Starts at $329. Cellular/LTE available. Cons: No Retina display, smaller screen and less powerful than iPad 4. Bottom line: If you want a tablet but the full-sized iPad is just too big and too heavy, get the iPad mini. More info: iPad mini review & feature guide
iPadIf you need to do computing but don't want to lug around a laptop, you want an iPadPros: 9.7-inch screen. Shoots 5mp photos and takes 1080p videos. 16GB, 32GB, and 64GB options. Available with black or white front plates. Plays audio and video, reads ebooks. Runs iOS, all App Store apps, including hundreds of thousands of tablet-specific iPad apps. Weighs 652 grams. Starts at $499. Cellular/LTE available. Cons: Heavier than iPad mini, not as functional as a full MacBook for power users. Bottom line: If you don't need a laptop but still want a big screen and a powerful, convenient way to get a lot of things done, get an iPad 4. More info: iPad 4 review & feature guide Note: If you don't care about the latest and the greatest, you can grab the 2010/2011 iPad 2 with a worse screen, no LTE, and really bad cameras, and save $100.
Note: If you don't care about the latest and the greatest, you can grab the 2011 iPad 2 with a worse screen and really bad cameras, and save $100. MacBook AirIf you need a full computer but portability is more important than power, get the MacBook AirPros: 11 or 13-inch screen. Intel i5 or i7 processors. USB 3 and ThunderBolt ports. 4GB or 8GB or RAM. 64GB/128GB or 128GB/256GB storage options. Runs OS X and full desktop-class software. Weighs only 1.08 kg or 1.35 kg. 5-hours or 7-hours of battery life. Starts at $999. Cons: No Retina display, no optical drives, lack of high-powered graphics options hinders some types of software. Bottom line: If you want something portable but still need to be able to run Office, Photoshop, Xcode, etc., get a MacBook Air. If you need maximum portability, get the 11-inch model. If you need maximum pixels, get the 13-inch model.
MacBook ProIf you need a powerful computer that's still portable, you want the MacBook ProPros: 13- or 15-inch Retina displays. Dual-core i5 or quad-core i7 processors. USB 3 and ThunderBolt ports. 8GB or 8 GB/16GB of RAM. 128GB/256GB or 256GB/512GB of storage. 7-hour batter life. Weighs only 1.62 kg or 2.02 kg. Starts at $1699. Cons: Retina saps a lot of graphics power. No optical drives. Bottom line: If you want the state-of-the-art of laptops with the best displays in the business and power to match, get a MacBook Pro.
Note: If you don't want a Retina display but do want a DVD drive, you can save some money and by the standard 13- or 15-inch (non-Retina) MacBook pros. Mac miniIf you need a small Mac you can slide into any setup or workflow, you want the Mac miniPros: Dual-core i5 or quad-core i7 processors. USB 3, Ethernet, HDMI, FireWire 800, and ThunderBolt ports. 2GB, 8GB, or 16GB of RAM. Conventional hard drive, SSD, or Fusion Drive options. Starts at $599. Cons: Requires separate display. No internal expansion ports. Bottom line: If you want a Mac for you server rack or home server closet, to add to an existing PC setup, or to use as a home theater, get a Mac mini.
iMacIf you need full desktop power in an all-in-one package, you want the iMacPros: 21.5- and 27-inch displays. Quad-core i5 or quad-core i7 processors. 8GB or 16GB of RAM. Conventional hard drive, SSD, or Fusion Drive options. GT 640M, GT 650M, GTX 660M, GTX 675MX, or GTX 680MX graphics options. Ethernet, UBS 3, and ThunderBolt ports. Incredibly thin design. Cons: No internal expansion ports. Bottom line: If you want an incredibly powerful Mac wrapped in an incredibly elegant design, get an iMac. Mac ProIf you need the maximum power and flexibility of a tower computer, you want the Mac ProPros: Configurable up two 2.4GHz 6-core Intel Xeon E5645 processors, 64GB of RAM, 8TB of internal storage, 2 optical drives, 2 ATI Radeon HD 5770 or 1 ATI Radeon HD 5870 graphics cards, USB 2 and FireWire 800 ports. Cons: Requires separate display. No USB 3 or ThunderBolt ports. Architecture hasn't been updated in a long, long time. Bottom line: If you need a Mac with as many cores as possible, and want to be able to swap expansion cards, internal drives, and upgrade graphics cards, get a Mac Pro. Your perfect Apple gift?Are you buying anyone an iOS or Mac gift this year? Are you hoping to get one? Let me know what you're giving or looking to receive! What's your perfect Apple gift? |
HTC statement about Apple royalties confirms the money is irrelevant Posted: 20 Nov 2012 07:29 AM PST When HTC settled its patent lawsuit with Apple by agreeing to some set of undisclosed terms, analysts did their job, which is to estimate what this means to the stock. The most commonly thrown-around number was $6-8 per handset in royalty payments. For some perspective, in Q2, according to IDC estimates, HTC shipped 8.8 million units. Let's annualize this and call it 35 million units per year. It's not a perfect estimate because phone sales are seasonal, but it's close enough to get a handle on the overall size of a deal. If HTC was paying even $6 per handset, then Apple's profitability would go up by $210 million per year. Hardly chump change. But when you compare it to Apple's profitability, which was over $40 billion in the last 12 months, it's inconsequential. It would grow Apple's bottom line by a mere 0.5%. Today, HTC's vocal CEO Peter Chou has gone on record saying that $6 per handset is an "outrageous" amount. I'm guessing this means the real settlement is way, way lower than $6, meaning that the effect to Apple's profitability will be impossible to notice. These patent settlements (and lawsuits) make headlines because they represent challenge, or resolution of challenge. It's very similar to seeing two big fighters go toe to toe on a poster advertising the next big UFC match. It's human nature to want to speculate about who's going to win. For Apple, it just doesn't look like these royalties are going to matter. So winning in court shouldn't be the goal. Let's look at the math another way. What if Samsung were forced to settle, paying Apple the $6 per handset that people thought HTC was paying (even though Chou says it's outrageous, and wrong). Samsung is shipping on the order of 200 million smartphones per year. So $6 per handset means $1.2 billion per year. Again, compare this against Apple's profitability over the last year and we're looking at a 3% rise on team Cupertino's bottom line. The math points to a clear conclusion. Apple needs to focus on making awesome products and selling the hell out of them. The court battles just don't make much difference at the end of the day. I really enjoyed listening to the latest iMore show where Rene brought on CrackBerry.com's Kevin Michaluk to discuss his month-long use of the iPhone 5. A lot of really good points were brought up. If Apple put as much energy into fixing some of the obvious problems with its product as it does into court battles, I think it would be an even stronger company. |
Deal of the Day: 36% off Incipio Feather Ultralight Hard Shell Case for iPhone 5 Posted: 20 Nov 2012 06:57 AM PST Today Only: Buy the Incipio Feather Ultralight Hard Shell Case for iPhone 5 and save $8.99!Looking to protect your iPhone 5 without the added weight? Incipio's feather case provides your device with minimalistic protection that maintains perfect form. The feather case features ultra-light, smooth protection with its rigid plextonium frame eliminating excess bulk you get with other cases. Comes in a variety of colors to choose from! List Price: Never miss a deal. Sign up for Daily Deal alerts! |
Nokia launches HERE maps for iPhone and iPad Posted: 20 Nov 2012 06:43 AM PST Nokia has launched a new, free maps app for iOS, called HERE maps. Since Nokia owns NAVTEQ, one of the world's very few sources of comprehensive mapping data (the other's being Tele Atlas, owned by TomTom and licensed by Apple, and Google), and they've been producing mobile maps apps for years, formerly on Symbian and now on Windows Mobile, the quality will likely be very good. Maps are available in 200 countries and can be presented in map view (standard line art), satellite view, public transportation view, and live traffic view. Where available, you can also access community view, that includes crowdsourced data that hopes to be even more current. Like any good maps app, you can search for locations, get search suggestions, and share locations you find. There's routing, of course, and you can get step-by-step voice navigation... for walking directions. But not for driving directions, which is really odd. You can also get public transport directions. While the app itself uses HTML5 with off-board maps downloaded as needed, you can save maps locally for when you may be in areas without data coverage. You can also group places you frequent, or simply like, into Collections. The interface is very flat, filled with sold colors, and while not Metro-esque (or whatever Microsoft is calling the Windows Phone design language these days), it does stick to similar basics. The controls are different enough from iOS maps that they'll take some getting used to. Nokia HERE maps for iOS is also nowhere near as fleshed out or fully featured as Nokia Maps for Windows Phone 8 (check out WPCentral's full Nokia Maps for Windows Phone 8 preview to get a better sense of just what the differences are.) But that stands to reason. This is a 1.0 and it's on a competing platform. Baby steps. For now. Yet, while Apple continues to struggle with mapping quality and Google continues to posture, dissemble, and fret about the state of their own iOS Maps app, Nokia announced and shipped. Take that.
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Apple announces Black Friday one day shopping event Posted: 20 Nov 2012 01:23 AM PST Apple is sending out emails confirming that it will have some items on sale on Black Friday. For those that don't know, Black Friday is the day after Thanksgiving in the US and traditionally signifies the first shopping day of the holiday season. Apple hasn't revealed any details on what savings can be made by shopping on Black Friday as of yet but it may be worth holding off purchasing any Apple products until you see what it has in store. If you want to grab a bargain, thankfully you don't have to physically visit an Apple Store on Black Friday unless you really want to of course. The same savings will be available online or through the Apple Store app on your iPhone, iPad or iPod touch. I am planning on picking up an iPad mini, not sure if it will have any special price reductions available on Friday but it's worth waiting to see, just in case. Do you plan on picking up any Apple products in the Black Friday one day sale? Source: Apple |
Meet ‘Task One’, a Swiss Army type of iPhone case launching soon on Kickstarter Posted: 20 Nov 2012 12:18 AM PST Former Apple engineer, Addison Shelton has invented a rather unique iPhone case that combines a sturdy poly-carbonate body with aircraft grade aluminium. The unique part of this particular case is that it houses 16 tools within the case that can be pulled out in a similar fashion to the world famous Swiss Army Knife.
The iPhone case has tools for almost any quick job including a 2.5" knife, saw, various screwdrivers, bottle opener, pliers, wire cutters, allen keys and it even includes a kickstand so you can put your iPhone on a table to watch a movie. The new ambitious project is set to make an appearance for funding on Kickstarter later this week where more details will be revealed. While I am sure having all of these tools available wherever you have your iPhone is a good thing, it worries me that using your iPhone as a screwdriver or saw handle is not the best way to keep that screen scratch free. Also taking your iPhone on a flight may prove very problematic trying to get it past airport security. If you are interested in seeing the case in action, you can visit the Task One Facebook page to see a video. What do you think of the Task One case? Source: 9to5 Mac |
Bugs and Buttons/Bubbles for iPhone and iPad review Posted: 19 Nov 2012 11:19 PM PST Bugs and Buttons for iPhone and iPad and Bugs and Bubbles for iPhone and iPad are a pair of beautiful, entertaining, and educational games for kids that each feature 18 different games and activities with intriguing game play that progressively adapts to the player's skill level. Each activity also offers visual instructions making it easy for young players to understand the goal of each activity. Bugs and Buttons/Bubbles become fun right at the start with their interactive home screens. You can pop bubbles, poke bugs, and have a trail of bees follow your finger. From the home screen, you can either hit start to begin playing through all the activities back-to-back, or you can head to the Explore screen to selectively choose which activity you want to play or visit your sticker collection. Both games features 18 different unique games. In Bugs and Buttons, each game has bugs and/or buttons and in Bugs and Bubbles, each game has bugs and/or bubbles. The games are designed so that they start are very easy (borderline boring for adults), but as the player succeeds, the game becomes more difficult. In some of the of the activities, if the player fails at a level, they will just fall back to the previous level instead of immediately losing. I'll spare you the pain of reading through a description of all 36 different activities, but here's a short list of the types of games include in Bugs and Buttons/Bubbles:
The areas of learning that Bugs and Buttons/Bubbles focus on include counting, fine motor skids, path finding, patterns, sorting, tracking, shapes, letters, colors, balance, and more. The good
The bad
The conclusionBoth Bugs and Buttons and Bugs and Bubbles are great apps for kids. The graphics are simply gorgeous and the game play is entertaining while still being educational. I highly recommend both of these games for anyone with younger kids -- they are especially nice on the iPad and iPad mini. $2.99 - Bugs and Buttons - Download Now$2.99 - Bugs and Bubbles - Download Now |
Stint for iPhone lets you track client time and manage invoices Posted: 19 Nov 2012 08:28 PM PST Whether you're a developer, consultant, or do any type of work that involves selling clients blocks of time and invoicing for them, you probably need a way to track the time you spend on projects and have a way to invoice clients. Stint for iPhone aims to simplify the tracking and invoicing process to make it easier to keep track of what's already completed and what still needs to be done. Upon launching Stint you'll be brought to the main menu which consists of all the clients you've got set up within Stint. You'll see the project name followed by the client name underneath it. To the right you've got a progress circle that shows you how much time you're already spent on the project. To create a new project, just tap the plus sign in the upper right hand corner and fill in the information. Stint allows you to customize how many days you consider there to be in a week and how many hours you work in a day. After naming the project you can pair it with a client. You can either use Stint's native client management system or pull directly from the contacts on your iPhone. And lastly, you can set up a rate at which you're billing the client. Once you've done all this, the project will be created and will be added to your main screen. After tapping on a project you've got a few options, you can archive it if you're done with it, view what you still need to invoice, view the project, and add a timed entry. When tapping into a project you'll see a progress bar at the top that will show you have long you have left until the due date as well as how much you've completed. Tapping on the progress bar will show you how much revenue you've already made based on the work you've done and how much you still have left to collect. Plugging in entries is simple enough. Tap on the clock from by any project or from inside the main project view you can tap "list entries" in the bottom right. To add an entry, just choose the date and then flick your finger up or down on the time for start and finish in order to set it. Dragging your finger left to right over the start and end time will allow you to fine tune down to minutes. Underneath time you can add notes such as what that block of time was spent doing. While it's an interesting way to enter time, it did take me a few minutes to figure it out and I'm not sure how obvious it will be to users. I'd personally prefer a ticker that comes up and allows me to change the date. Invoicing clients is also easy. Tap on the dollar sign by any project name and you'll be shown a list of entries that haven't yet been invoiced. You can select certain ones or invoice for all of them. A detailed invoice can also be selected. Once you've selected all the blocks of time you still need to invoice for, you can send a PDF invoice straight to your client within the app and you're done. You can customize invoice info such as your company name, address, and more straight from the settings portion of Stint. The good
The bad
The bottom lineStint for iPhone handles projects and invoicing in a much different way than how most existing apps in the App Store do, and that's not a bad thing at all. I enjoy using Stint for both consulting clients we have on retainer as well as clients we bill as we complete work. For retained clients, it helps keep track of when it's time to bill for another block of time while regular clients can be billed as we work. That's what really sold me on Stint. The developer of Stint is currently working on iCloud support and an iPad version which will just make the experience even better. While professionals with many clients and employees across multiple platforms may want to hold off until there is more cross-platform support, smaller businesses and self-employed individuals can benefit greatly from Stint. I'd highly recommend anyone who wants to manage projects and invoices directly from their iPhone to give Stint a closer look. $4.99 - Download Now |
Forums: Choosing an iPad mini LTE internationally, What exactly is iTunes Match? Posted: 19 Nov 2012 08:02 PM PST Found an interesting article you want to share with iMore? Have a burning question about that feature you just can't figure out? There is ALWAYS more happening just a click away in the forums. You can always head over and join in the conversation, search for answers, or lend your expertise to other members of our community. You check out some of the threads below: If you're not already a member of the iMore Forums, register now! |
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