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- CEOh-Snap: Jobs Calls Flash “Old Technology”, Adobe Calls Apple “Proprietary Lock”
- TiPb Live #87 — Macworld 2010
- Call of Duty: World at War: Zombies: Verrückt
- Google Buys reMail, Kills iPhone App
- Apple Doubles 3G Download Cap for iPhone to 20MB
- NYT: Apple May Discount Best Selling iBooks to $9.99?
- TiPb Apps #1.5 — 1Password for iPhone and iPad (Macworld 2010)
CEOh-Snap: Jobs Calls Flash “Old Technology”, Adobe Calls Apple “Proprietary Lock” Posted: 18 Feb 2010 01:38 PM PST Valleywag claims “people familiar with the meeting” between Steve Jobs and the Wall Street Journal have told them Apple’s CEO once again dismissed Flash as “old technology”, while Bloomberg News reports on Adobe CEO, Shantanu Narayen calling Apple a “proprietary lock”. Jobs apparently repeated claims that Flash is buggy and crashes Macs, is a CPU hog with security holes, would reduced battery life to 1.5 hours, and was basically old technology, something Apple doesn’t spend time on and historically jettisons quickly, like floppy drives, FireWire 400, and even optical drives on the MacBook Air. Switching to H.264 was said to be trivial, though Valleywag points out it’s fairly non-trivial in implementation. Narayen, commenting on the record, had this to say:
Since, Open Screen Project or not, Flash is ultimately controlled by Adobe while HTML5 is an open standard, the “proprietary lock” comment is a tad ironic. Narayen, however, also pointed out that Flash 10.1 was the the “middle-ground” solution Jobs himself asked for following the launch of the iPhone — more fully featured than Flash Lite, not as resource intensive as Flash (Full). The Apple vs. Adobe, iPhone vs. Flash debate has beaten whole heaping herds of horses to death now, so we’ll just ask you this — do comments from the CEOs, on the record or gossipy alike, inform or sway your opinion in any way? CEOh-Snap: Jobs Calls Flash “Old Technology”, Adobe Calls Apple “Proprietary Lock” is a story by TiPb. This feed is sponsored by The iPhone Blog Store. |
Posted: 18 Feb 2010 12:01 PM PST
Join Chad, Mickey, Leanna, and Rene for our Macworld 2010 wrap-up, WinPho7s, BlackBerry, and Android thoughts from Mobile World Congress, and iPhone 4.0 predictions! Listen in! CreditsThanks to the the iPhone Blog Store for sponsoring the podcast, and to everyone who showed up for the live chat! Our music comes from the following sources: TiPb Live #87 — Macworld 2010 is a story by TiPb. This feed is sponsored by The iPhone Blog Store. |
Call of Duty: World at War: Zombies: Verrückt Posted: 18 Feb 2010 09:18 AM PST Activision’s first person shooter hit, Call of Duty: World at War: Zombies is taking advantage of in-app purchasing with a new map – Verrückt (Zombie Asylum). This new map will run you an additional $4.99, added to the app’s original price of $9.99. (Full disclosure: Activation was nice enough cover the cost for TiPb’s test-drive of both the app and the new map). Price aside, it does not disappoint. Zombie Verrückt has been brought over pretty much exactly from console versions, electric barriers and all. Also worth mentioning are the slew of impovements the recent free 1.2.0 update to the game brought to the table.
This game is one heck of an experience for you to check out on your iPhone or iPod touch. If you find yourself still on the fence we highly recomend that you at least try the lite version for free. [iTunes Link] Sure you only get to play a few rounds but everything else is there including multiplayer. We’re also curious to know what you think about the price point. Is $9.99 for the full version of the game plus an additional $4.99 for a single new map still cheap compared to console games, or does it deter you at all? Are you willing to pay a premium for premium games? Are in-app purchases like this a good way to breathe new life into existing titles? Let us know in the comments, and we’ll add a few screenshots after the break!
Call of Duty: World at War: Zombies: Verrückt is a story by TiPb. This feed is sponsored by The iPhone Blog Store. |
Google Buys reMail, Kills iPhone App Posted: 18 Feb 2010 09:12 AM PST Yesterday it was announced that Google is buying reMail which “downloads all your email to your phone and lets you search it at light speed”, and now as part of that deal, founder Gabor Cselle has posted that they’re killing the reMail iPhone app, effective immediately [iTunes link dead]. So now we not only have Apple not approving Google apps like Google Voice, we have Google buying companies and killing iPhone apps like reMail? Will this be like Twitter competitor, Jaiku, never heard from again, or will it be integrated into some future Gmail service and we’ll get a Google-ized version back on our iPhones one day? Luckily, the Apple/Google relationship is still steady, steady, steady, right? [via TechCrunch] Google Buys reMail, Kills iPhone App is a story by TiPb. This feed is sponsored by The iPhone Blog Store. |
Apple Doubles 3G Download Cap for iPhone to 20MB Posted: 18 Feb 2010 06:56 AM PST iLounge discovered that Apple has stealthily doubled the limit for iPhone over-the-air 3G downloads from it’s previous 10MB cap to 20MB, though the reasons remain unclear:
We’re getting 20MB shown in our tests as well, so we’ll just add this to VoIP over 3G, and SlingPlayer over 3G, as a sign the data pipes, they might be a loosening… So what do you think, 20MB a big difference? Apple Doubles 3G Download Cap for iPhone to 20MB is a story by TiPb. This feed is sponsored by The iPhone Blog Store. |
NYT: Apple May Discount Best Selling iBooks to $9.99? Posted: 18 Feb 2010 06:26 AM PST So after all that pushing by publishers for the 70/30 split “agency model”, and bullying of Amazon into raising eBook best-seller prices to $14.99, the New York Times is now reporting that Apple may be allowed to discount the price of those same bestsellers to $9.99 — the original Amazon price. Yeah, we’re confused too. Amazon used to lose money selling aBooks at $9.99 because the publishers got paid the same amount regardless of price or discounts. Under the new “agency model” and 70/30 split, the publishers get less money, 70%. What they wanted, however, was a higher sticker price for consumers whether or not they lost some money on it. See, it was all about the “perceived value” of eBooks. They don’t want us to think eBooks are cheap, and they’ll take less money to charge us more. Apple, wanting to compete with Amazon (and liking the consistent 70/30 model they already use in the iTunes and App Stores) agreed to the deal with the launch of the iPad and the iBooks app. Big publishers then started pressuring Amazon to do likewise. Which brings us — again still confused — to the New York Times story:
So did Apple give publishers everything they thought they wanted, and somehow still keep the ability to charge $9.99 for bestsellers? And if our heads are throbbing from all this, is Amazon CEO, Jeff Bezos’ near ready to ’splode? NYT: Apple May Discount Best Selling iBooks to $9.99? is a story by TiPb. This feed is sponsored by The iPhone Blog Store. |
TiPb Apps #1.5 — 1Password for iPhone and iPad (Macworld 2010) Posted: 18 Feb 2010 06:06 AM PST David Chartier, Chief Media Producer for Agile Web Solutions, talks to TiPb’s Rene and Leanna about 1Password [$4.99 - iTunes link] and 1Password Pro [$7.99 - iTunes link] for the iPhone… and iPad! Watch along after the jump, and for more on 1Password for iPad, see David’s just-blogged mockups of their initial UI concepts at SwitchersBlog.com!
TiPb Apps #1.5 — 1Password for iPhone and iPad (Macworld 2010) is a story by TiPb. This feed is sponsored by The iPhone Blog Store. |
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