The iPhone Blog |
- Gameloft: 13% of Revenue from iPhone, Nobody Making Money on Android
- On Google ChromeOS, VoIP-only gPhones, and How the iPhone Benefits
- Three20 Framework and More on App Store Screening for Private APIs
- Magellan GPS Car Kit for iPhone/iPod touch Coming Soon
- Steve Jobs Tells iPodRip to Change the Name — Not a Big Deal
- Sony Online Service to Take on iTunes
- Google Optimizes Google News for iPhone
- Regarding that Mostly-Mac Image from Microsoft’s Mobile Event
- iPhone Apps for Less: Konami Edition
Gameloft: 13% of Revenue from iPhone, Nobody Making Money on Android Posted: 20 Nov 2009 05:20 PM PST Gameloft — and other developers according to Gameloft — are cutting back on development for Google’s Android platform due to the “weakness” of the Android Market. According to Reuters, Gameloft finance director Alexandre de Rochefort said:
Ouch. Harsh words. Meanwhile, with iPhone generating 13% of Gameloft’s revenue (400 times more than Android), we’ll no doubt see plenty more on the iTunes App Store. While we’ve heard developers and pundits talk about the business advantage of the iPhone before, and while Android’s numbers may be rising and soon, in the short term the bigger houses like Gameloft might just stick with where the money is. This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store. |
On Google ChromeOS, VoIP-only gPhones, and How the iPhone Benefits Posted: 20 Nov 2009 11:20 AM PST When Google first mentioned ChromeOS, we figured it was their reaction to launching Android, then seeing Palm come out with webOS, and smacking their heads — they could have done that with V8! (What, too nerdy?) Lame JavaScript rendering engine jokes aside, the very traditional Android never really seemed like the OS Google should, or even wanted, to give to the world. ChromeOS does. (For those unfamiliar, when I guessed what it would be before the unveiling yesterday — Brin and Page booting Linux which then auto-started the WebKit-based Chrome browser — that wasn’t a joke. It’s really what I — and many others — thought they’d do, and pretty much what they did. Casey at Android Central has a bigger write up on it if you want the details).
Now bear with me because this will be a little bit all over the place (yeah, what else is new, but the future is woven from many seemingly disparate threads). The business reason (and remember Google is a business) makes a lot of sense — booting in 10 seconds and getting into Chrome, and just Chrome, means users only have access to the web, and Google owns the web and most of its advertising revenue. Boot into Windows, Mac, or the *nix OS, and users may waste time in native apps, totally outside Google’s reach. That’s why targeting SSD-only netbooks on hardware approved by Google with mass storage access and (we’re guessing) internet-driven printing gives Google a chance to own ultra-small scale computing. Free as in Google indeed. And that’s why it makes perfect sense for Mobile handsets in the coming age of ubiquitous connectivity. We’re not there yet but we will be soon. And maybe that’s why TechCrunch is following up their rumours of a branded Google gPhone with even more rumours that it will be a data-only VoIP device. That’s right, no voice plan, just cheap data with Gizmo5-fortified Google Voice and all those other cloud-based Google services like Gmail, navigation, docs, etc.. (It’s also suggested this device would run on AT&T, giving them some glamor back if they lose iPhone exclusivity next year). Bringing this back to the iPhone, we all remember in 2007 when Steve Jobs announced the first “sweet” iPhone development platform — WebApps, and the resounding thud of that landing on unenthused developers and users alike. But Google isn’t Apple and next year is 2010. ChromeOS is, as Casey says, ambitious in concept if tame in current realization, but for iPhone users, that may not matter. See, as iPhone users, we’re excited because we’re counting on all those Google ChromeOS WebApps to run just great in our iPhone Safari browsers as well, just like Google’s current cloud-based apps — which is something Android apps won’t do (they only run on Android devices). Microsoft going web-based with Office 2010, which we’re also looking forward to running in iPhone Safari, only makes it “sweeter”. Cheap or “free as in Google” gPhones for those who just want data and browsers, iPhones for those who want all that and more? Could we be getting the best of all worlds again? Apple and 100,000+ apps native on our iPhone (or Windows, Mac, *nix desktop), Google and Microsoft filling up our cloud along with their own? Yes please. Let us know what you think! This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store. |
Three20 Framework and More on App Store Screening for Private APIs Posted: 20 Nov 2009 10:46 AM PST A little while ago we posted about Apple’s new use of a static analysis tool to find private API calls and reject the apps that make them. Rather than Storm8 or Unity this time, however, it’s former Facebook developer Joe Hewitt’s pioneering Three20 framework that’s getting caught. Daring Fireball has some details:
Gruber also links to RogueSheep, whose Postage app has gotten caught via Three20, and has some suggestions to help them help Apple help them avoid getting rejected for unintended private API calls in the future:
Us as well. This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store. |
Magellan GPS Car Kit for iPhone/iPod touch Coming Soon Posted: 20 Nov 2009 08:23 AM PST Magellan recently announced they are releasing a GPS car kit of their own and it already has hit the FCC. Like the much anticipated TomTom car kit, the Magellan will give the iPod touch and first generation iPhone GPS capabilities as long as you are using the Magellan GPS application. [iTunes Link] This particular car kit is crammed with some nice features:
Currently no price has been announced but you can expect the Magellan car kit to hit stores before the end of the year. Those of you in the market for a GPS car kit now have one more option available to you. Decisions decisions… This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store. |
Steve Jobs Tells iPodRip to Change the Name — Not a Big Deal Posted: 20 Nov 2009 07:42 AM PST Steve Jobs sent a curt reply to The Little App Factory, telling them it was not a big deal for them to change their Apple trademark-infringing, iPodRip product name. Rewind: iPodRip was software designed to pull media off an iPod (no, not for piracy, but to recover files in the event you lost them on the host machine). Apple’s lawyers complained. The Little App Factory’s John Devor wrote a plea for help. Jobs responded in typical fashion. Long story shorter: iPodRip has been renamed iRip. Bigger picture: Yes. Steve’s back, baby! The curt reply has returned! Our only question now: Who’s next?! [Full text of both emails is up at CrunchGear. Via Gizmodo] This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store. |
Sony Online Service to Take on iTunes Posted: 20 Nov 2009 07:30 AM PST Sony is planning to launch their answer to iTunes, offering music, movies, books, mobile apps, and more… sometime in the future. No, they haven’t announced a date yet, but given their portfolio of PS3, PSP, Sony Reader, and how more and more is being integrated into their Bravia televisions, while the MP3 player market is dwindling, convergent devices are on the rise. (Of course, they’ll need to fix their smartphone offerings and get them integrated into their own platform as well –hello PSPhone, can you get to that already?) It sounds like a great idea, and makes perfect sense for Sony to evolve as a media giant. The only problem we see? Yeah, sony. At every turn, they’ve gone for closed and consumer-hostile, and while you can succeed with one of those, you can never succeed with both. ATAC auto-DRM’ing your music, Sony CDs installing Root Kits, UMD’s on PSP, it’s a miracle (of money and will) they got Blu-Ray established. If you’re going to copy Apple, Sony — and in this case we hope you do — copy it as closely as you can. Have liberal DRM with 5 (or more) devices that can be authorized, content that can be transported between devices. In other words, make it as consumer friendly as possible, even if it scares the traditional Big Media out of you. [Business Week - thanks to everyone who sent this in!] This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store. |
Google Optimizes Google News for iPhone Posted: 20 Nov 2009 07:20 AM PST Google continues to optimize their websites for the iPhone (and Android, and webOS), this time giving Google News the bump. Says the Google Mobile blog:
If you read Google News on your iPhone, let us know if you like it, and if you like it better than the regular version you got yesterday. This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store. |
Regarding that Mostly-Mac Image from Microsoft’s Mobile Event Posted: 20 Nov 2009 07:16 AM PST Regarding that picture making its way across the internet, the one at Microsoft’s invitation-only Mobius event where Big Redmond discusses their secret plans for all things Microsoft and Zune, and heartless bloggers show up with Apple Mac hardware… Yes, that’s our very own editor-in-chief, Dieter Bohn hard-left in the pic, and he assures us, even as we tease him, the machine mix was close to 50/50 and many were running Windows virtual machines (they needed to sync their Zunes, after all!) (And no, there were no reports of Ballmer snatching iPhones at this event, sadly no reports of iPhones at the event at all…). This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store. |
iPhone Apps for Less: Konami Edition Posted: 20 Nov 2009 06:36 AM PST If you are not familiar with our Apps for Less posts, they are a great way for us to point out a few good iPhone (and iPod touch) applications available in the App Store that are currently on sale, or ones that have come down permanently to a price that we feel are worth mentioning to our readers. Today we have some good news for all of you Konami fans out there. Konami has announced that every single game in the iPhone catalog is on sale for $.99 until November 30th. The titles are as follows:
If you see any other great deals, let us know in the comments, or send them our way any time for inclusion in a future Apps for Less! This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store. |
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