The iPhone Blog


Apple Rejects/Removes Unity-built Games to Protect User Privacy

Posted: 14 Nov 2009 04:47 PM PST

app_store_church_lady

It looks like Apple is using its rejection power for good this time — removing games built on the Unity engine which included private-API calls that could be used to steal private user information like your iPhone’s phone number.

Not all of the rejected/removed games were engaged in privacy violations (or even had the network capability to exploit it), but Apple isn’t taking any chances following the Storm8 lawsuit. Touch Arcade has the details:

The Unity engine currently uses the two private API calls that Storm8 allegedly exploited to steal user data, NSGetEnviron and excserver. Mantas Puida of Unity Technologies explains these two API’s utilized by the Unity engine serve the following functions:

_NSGetEnviron is used by Mono runtime to provide implementation of .NET core API method: Environment.GetEnvironmentVariable().

exc_server is also used by Mono runtime to provide graceful NULL reference exception handling.

The Unity engine, however, has been updated to remove the offending API calls, and the games are being recompiled and resubmitted to the App Store. Hopefully this will keep users’ data safe from unscrupulous developers, while the scrupulous ones continue to turn out great games.

[Touch Arcade via TUAW]

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Apple Rejects/Removes Unity-built Games to Protect User Privacy


Apple Hiring Gaming Engineer for iPhone Team

Posted: 14 Nov 2009 05:31 AM PST

Apple Hiring AAA Game Engineer

Apple is looking to hire an experienced multimedia engineer for the iPhone and iPod touch, who’s a passionate gamer and has shipped at least one “AAA” game in the last few years.

While first-party titles are a mainstay, and main point of attraction for dedicated gaming platforms like Nintendo (Mario), Microsoft (Halo), and Sony (Little Big Planet), so far all Apple has offered its “funnest iPod ever” is Texas Hold’em [$4.99 - iTunes link] back in 2007.

Just what could Apple be brewing now? Anyone imagine what a first-party Apple gaming franchise could be?

[via AppleInsider]

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Apple Hiring Gaming Engineer for iPhone Team


Facebook for iPhone Updates to 3.03 “Minor Bug Fixes and Japanese Localization”

Posted: 13 Nov 2009 06:38 PM PST

Facebook 3.03

Facebook for iPhone and iPod touch [Free - iTunes link], by updating to version 3.03 for “minor bug fixes and Japanese localization”, but underneath that listing all the major changes from the original 3.0 release, has resulted in flood of tips to TiPb actual. Shows us a few things:

  1. Wow but do people love that Facebook for iPhone app
  2. Devs need to be careful how they list their changeroll
  3. Users need to be careful how they read the changeroll

Still, if you’ve been experiencing bugs, or really wanted to get your Japanese on, this updated is for you!

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Facebook for iPhone Updates to 3.03 “Minor Bug Fixes and Japanese Localization”


Zune HD Adds 3D Games, Windows Marketplace for Mobile Goes Phase II, and the Many Faces of Windows Mobile — Mega Competition Roundup!

Posted: 13 Nov 2009 05:56 PM PST

So, yeah, Windows Mobile and Zune. In all the excitement over the Droid (and Pixi), Microsoft went and snuck in some new, competitive updates.

First, the iPod touch’s rival, and media darling, the Zune HD got a firmware update that enhanced the browser (though we still get shivers at any mention of IE6, mobile or otherwise) and paved the way for 3D gaming. (Check out the video, above). As with previous games, they’re free, but you might have to watch a 15-30 car commercial before the game (or calculator app) launches.

Second, Windows Mobile proper just saw the launch of Windows Marketplace for Mobile Phase II, including an on-phone update for the Marketplace App, and the ability to purchase apps right from a desktop PC browser. And, yeah, the new Marketplace security has reportedly already been cracked.

For the customization junkies, George at WMExperts has also run down some of the more popular UI layers currently available for WinMo, including manufacturers’ like HTC and Samsung, vendors’ like SPB and Vito, and, of course, Microsoft’s home grown.

So, anything Apple and the iPhone should be paying attention to? Any greener grass on Microsoft’s side of the road with these updates? Check out the links and let us know what you think.

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Zune HD Adds 3D Games, Windows Marketplace for Mobile Goes Phase II, and the Many Faces of Windows Mobile — Mega Competition Roundup!


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